I want to make a wall with windows for a train and I decided to make it with curves describing the outer wall and the windows, because the wall has to be thick but also smooth on the edges.
I made the curves and selected them by dragging over them in the perspective window (if I select them in the outliner the bevel plus wont work) and then applied the bevel plus. First I want to let it on the standard settings and to search for errors. And I have a big error: 2 of the 5 windows arent beveled exactly, they are going into the object and not out of it to perform the bevel. I dont know how to get rid of it, I want all edges (inner and outer ones) to have a outgoing bevel.
Here are some screenshots, you can see how the first windows arent beveled like the next ones or the outer one of the wall.
You might want to try a few things to fix this. To start with, you should delete any unwanted points on the curve that might cause beveling errors. Look for unwanted clusters of points in the area causing the beveling problem. This should fix the area on the window where the bevel seems to shoot off at a harsh angle. Second, try clicking the curve to which the bevel seems to be facing inwards and not outwards by selecting Reverse Curve Direction. This should flip the bevel to the position you're looking for.