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command line rendering question

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audrey22
command line rendering question
on Dec 2, 2006 at 11:55:42 pm

If I want to render a scene via command line rendering, is is possible for the scene to automatically source the render global parameters which were set up interactively at the time the scene was saved (instead of having to type out all of the flags)?

Specifically, I have a scene. When I render interactively, all looks fantastic (hi resolution, anti alias, etc). However when I render the scene in command line (without setting up a bucket of flags) it renders the frames in a very low resolution format.

In Alias Power Animator- you could export an sdl file (scene description language) for the command line render which would utilize all info set up in the render globals.
Is there such an item or technique with Maya?

Thanks


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audrey22
Re: command line rendering question
on Dec 3, 2006 at 7:27:36 am

Please ignore my prior posted question. I just figured it out
.
Thanks


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R303LX
Re: command line rendering question
on Dec 7, 2006 at 10:59:39 am

Could you suply the solution for others as well?
Thank you.



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audrey22
Re: command line rendering question
on Dec 11, 2006 at 4:04:15 am

Sure- you bet. Sorry for the delay (been fighting bronchitus)


Interactively, load your scene, set up your render global settings, and save the scene.

Then go to the terminal window.

1) You need to load and save the scene from the command line for the render globals to be sourced.

2) Then you launch the render command from the command line.

Example syntax (you will need both lines)

maya -batch -file someMayaFile.ma -command "file -save"

Render --r mr -proj "/projects/somemayaproj/" someMayaFile.m


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