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Maya fluids vs Real Flow

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Margus
Maya fluids vs Real Flow
on Sep 20, 2006 at 5:34:37 am

Hi.

Has enyone used both and can comment on Maya unlimited fluids
and particles vs real flow?

Now i have been using a bit RF demos and MAX but i have a long
term plan to swap to Maya unlimited but i do not have feeling
about maya fluids and particles yet.

--

Margus

http://iconstudios.eu


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Wagster
Re: Maya fluids vs Real Flow
on Oct 9, 2006 at 5:43:59 pm

I did this project with RealFlow:

http://www.williamgadea.com/QTs/Teatime_Sor3.mov

Real Flow is good for liquids, but I had some difficulty getting it to do viscous liquids (like the cream). My impression of Maya fluids is that it is better for gases.

New York-based Editor-Compositor


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Margus
Re: Maya fluids vs Real Flow
on Oct 9, 2006 at 7:57:33 pm

Hi.

It seems to mee also that RF fluids are great.
What bothers me is simulation speed. Otherwize it works nicely.
I hope to see MAC version on new mac pro 3 ghz.
Maybe it runs as a rocket.

See one thing i made for testing: http://icon.ee/kalev_kirsid.mpg

The simulation time was loong. Meybe it was that i did not know
much how to optimize simulation.




--

Margus

http://iconstudios.eu


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Glenn Moore
Re: Maya fluids vs Real Flow
on Oct 10, 2006 at 11:24:53 pm

I agfree with the previous post Maya vs. RF (Water vs. Gas).

What you can try to increase your render speed is to reduce the global size of the project to less than one. I generally drop scale from 1 to .3 (or .2 or .1) That seems to help. By doing that, you can also reduce the number of particles generated over time. The default size is usually much larger than you need for Maya anyway in your scene.


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