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baking occlusion?

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baking occlusion?
on Aug 2, 2006 at 9:08:08 am

It would save me hours of render time and Ive found a few tutorials that mention it but no real guidance. I am trying to use mental ray batch bake - to simply bake occlusion onto a grouped object containing nurbs/polys and subdivs with no deforming/animated elements.

I get something when i bake colour and shadows but it looks like the occlusion is mapped on all wrong - black and white banding/smears. Have tried the occlusion baking preset(maya7) but just get black.

any ideas?

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