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Projection textures within Layered shaders

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stevoflynn1980
Projection textures within Layered shaders
on Jun 1, 2006 at 10:45:47 am

As a cinema 4d user who has recently moved over to Maya 7 I'm stuggling to find some equivilent features. In Texturing if I want to used a layered shader that combines a fractal which is UV mapped along with a dirt map with alpha which is a cubic projection I get errors where the projection texture distort dramatically. Any thoughts?


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Steve Sayer
Re: Projection textures within Layered shaders
on Jun 1, 2006 at 4:17:09 pm

Does the distortion happen in renders, or just in the hardware-textured preview? Sometimes there can be a large discrepancy between the two.

-Steve



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