How do I make a light in my scene exclude casting in certain objects? I'd like to control the lighting on several objects in my scene but don't want the lights to project on every object in the scene? I used to use 3dsmax, and it was easy with their Exclude Objects button on the lights. Does maya have something like this?
Also, I'm trying to adjust the ancors on some graph editor keyframes on OSX, but I can't figure out what mouse button and keyboard command will allow me to move the ancors to create some curves. In the maya help they say with the move command selected use shift+middleMouse to move the ancors. But when I try this on OSX it doesn't move at all. I've tried using all the mouse buttons and other keyboard commands, but no luck. Any thoughts?