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Extruding imported Illustrator paths in Maya

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cow
JLK aniPNG
Extruding imported Illustrator paths in Maya
on Mar 13, 2006 at 6:32:55 am

Hi, I used to use 3D Studio Max to model 3D Logos, but now I have upgraded my system and now is using Maya. I would like to extrude imported Illustrator paths(.ai) to make 3D Logos, but I keep ending up with just the edges
Extruding and not the faces, in 3D Studio Max, an option Called "Capping" solved this problem, What do I do in Maya?



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cowcow
mYthprod
Re: Extruding imported Illustrator paths in Maya
on Mar 14, 2006 at 12:05:58 am

Actually it sounds like you want to do a bevel plus on these edges instead of an extrude. I could be wrong. I use bevel and bevel plus on logo work all the time.



- mYthprod
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job steven
Hi folks
on Aug 27, 2009 at 1:13:50 pm

i cant sleep cos of this problems?importing maya8 to after effect CS4 i ve tried ma file format & all i know [2]importing illustrator graphics and text to maya and extuding it.[3]final rendering in maya using software rendering.pls i need to render my animations.


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