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Smoke render problem

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R303
Smoke render problem
by
on Feb 25, 2006 at 12:16:15 pm

Hi,

I'm trying to make smoke to use it with an earthquacke that i'm building.

I'm using sprites and i've made a 100 smokelet tiff images, witch i'm cycling using expressions.
It looks good and I have no problems with it's behaviour.

My problem is with the rendering. When I render it with the batchrender engine the smoke
comes out jittery and staccato like, but when I render it using the hardware renderbuffer
engine it look nice.

Am I doing anything wrong when rendering the smoke?

Here is a link to the settings I use, and 2 Quicktime movies showing the different renders.

http://www.backstagefilm.dk/problem/problem.html

Thank You.
Daniel


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R303
I solved it
by
on Feb 25, 2006 at 3:26:31 pm

Hi htere I solved it. I had to disk cache the particle before doing the batchrender.





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