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Light manipulators

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mYthprod
Light manipulators
on Feb 17, 2006 at 5:56:00 pm

I have a spot I'm adding fog to. I can tell the fog is only showing up in the section where the manipulator is showing up in the viewport. I'm wondering if there's a way to size the manipulator in the viewport so I know exactly where the fog will be? I found decay regions which gives me what looks like I want but can't seem to control the fog with it, I think it controls the light only. I just want to lengthen the cone so that the tip is further away from the original point then it is now. This is probably a very easy one, I just don't recall how to do it. I did a T but it only gives me an extra aim node, it doesn't make the light's cone any longer.



- mYthprod
(John David Hutton)

* Build Your Own VelocityQ. See how * :
http://www.customflix.com/Store/ShowTtl.jsp?id=205835


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mYthprod
Re: Light manipulators
on Feb 17, 2006 at 6:11:45 pm

I think I just found it. I click on coneShape in the outliner and use scale tool. I knew it was probably easy. :-P



- mYthprod
(John David Hutton)

* Build Your Own VelocityQ. See how * :
http://www.customflix.com/Store/ShowTtl.jsp?id=205835


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cow
Sean Fennell
Re: Light manipulators
on Feb 17, 2006 at 11:39:57 pm

yeah, or scale the whole light. Either way works.


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