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Scale skinned character in Maya

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konstantin
Scale skinned character in Maya
on Dec 22, 2005 at 1:32:10 pm

I have set up a bone/skin model and imported it into another project. If I try to scale all the bones or the root bone, the model will deform but not scale. And it's not possible to scale the skin.

How do I scale the model keeping the skin/bones (to match the scene)?

/Konstantin


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konstantin
Re: Scale skinned character in Maya
on Dec 22, 2005 at 2:30:25 pm

Solved it!

Select ALL the bones in the HyperShade (not in the preview window) and ... use the scale tool.

/Konstantin


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Sean Fennell
Re: Scale skinned character in Maya
on Dec 22, 2005 at 5:46:55 pm

alternatively you could group the root node and all IK handles / skeletal control objects together under one group and scale the group.


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