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Maya FBX to Flame 9

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Pyro
Maya FBX to Flame 9
by
on Dec 6, 2005 at 6:08:06 pm

Hey Cows,
Typically, in past we used OBJ format to get models into Flame. But we have a project where we would like to get some simple animation of geometry into the flame. It was promised that the FBX format should allow some of this to occur, but our Flame system (9.5.1 on Tezro) reports errors attempting to import any FBX files into Action.

We've tried is a few times at this point, with and without texture, with and without animation, with and without cameras and lights.

Suffice to say, it's been a little frustrating.

Has anyone here had successes with FBX from Maya to Flame? Any tips to get some UVs and animation into flame?

Thanks!


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Jason Brummett
Re: Maya FBX to Flame 9
on Dec 7, 2005 at 5:11:11 am

Wish I could say I do! I've never even had a chance to get my grubby hands on Flame or anything above shake/combustion/AE.

Let us know if you figure it out; being able to import 3D simple animations in to a compositor would be pretty easy to sell to my companies bean counters..

Jason Brummett
Studio Z Inc.


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