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Exporting geometry

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alan lacey
Exporting geometry
on Nov 27, 2005 at 9:51:32 am

I'm a very inexperienced Maya user (V6.0 unlimited) and would like to export geometry from Maya into C4D.

What's the best way of doing this? I'll guess I'll need plugins.

Thanks for any help.

Alan



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Pyro
Re: Exporting geometry
by
on Nov 28, 2005 at 9:39:46 pm

You may have to use a 'bridge' file format. Such as OBJ, for instance, which should export UVs but not referenced textures.

You need to make sure the exporter you need is loaded by going to Window>Settings/Preferences>Plug-in Manager and make sure the file type exporter is loaded. It may not have a plain English name. In this case objexport.mll

As for specific info on getting a Maya scene into C4D, someone else will have to chime in.

Hope this helps.


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alan lacey
Re: Exporting geometry
on Dec 1, 2005 at 7:20:19 pm

thanks Pyro

I managed it by downloading the Maya FBX export plugin.

Worked a treat, but SLOW!

Alan



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