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Creating glass in Maya

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Robin
Creating glass in Maya
on Nov 16, 2005 at 1:03:08 pm

What's the best way to create a 'glass' like object in Maya?

Any tutorials or ideas on this?


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mYthprod
Re: Creating glass in Maya
on Nov 17, 2005 at 2:46:56 am

If you're looking for a shader highend3d.com has 1-2 good ones I think.



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(John David Hutton)

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anthonymcgrath
Re: Creating glass in Maya
on Nov 18, 2005 at 8:52:00 am

basic glass in maya

blinn
black colour
full transparency or 98%
diffuse to 0
eccentricity to something like 0.05
spec rolloff to about 1.5
spec colour to white

if you want a glass ball I'd do the same above then switch on refractions in the raytrace options and tweak the refractive index to something like 1.1 or till it looks good!
also turn up the reflection limit just below the refrac index to something like 2 or 3

the settings of glass will depend on the renderer and what your trying to create. also are you using any hdri reflections/environment in the scene? this will make a difference.

finally the dialetric shader in mental ray creates very good glass too but it can be painful to get your head around


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Robin
Re: Creating glass in Maya
on Nov 21, 2005 at 12:33:37 pm

Thanks guys! I'm going to have a crack at it this week I'll see what results I get.


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