Now in the Maya I am animate the individual points of model, but they do not go where it is I tell them when I set keyframe.
Example: I go on timebar to frame 4, move points little, and Set Keyframe, then when it is I am to go back and look at frame 4, they have moved a lot.
All points I am to record animation move much times more than I move them.
It is to be as if they are transformed by hierarchy, I think, but all things they are in are at the position 0,0,0, and of the Scale of 1,1,1.
I have tried the "Freeze Transformations" of everything and still become same problem.