I have seen liquids animated in TV commercials (like Listerine, et al) and was wondering if that is do-able in Maya or is it from Real Flow (first)? I know you can animate along a curve path. There is a tute in one of my books on animating a row of flowers where they grow one-by-one as time moves on. (There are a couple of fluids that could work in the Visor.)
Can I animate a water tube the same way? I followed the tute but with water and it didn't really do anything. There was a scene in the Abyss that was similar to what I want to try. A tube of water went throughout the underwater station going from room to room and, at one point, just collapsed and fell to the ground.
If that makes sense, please give me starting point or what section I should look for in the book. I don't want it handed to me..I'd like to work it out but with a little help. Thanks in advance.
I would think that an extruding tube with a rounded cap and a nice animated bump map would create the effect you are looking for. When it comes time for the water to drop: I think what they did in the Abyss sequence you mentioned was a blend of the CG tube falling/ dissappeaing and some actual water dropping. Good Luck