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Custom texture maps in ProAnimator.

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Steve McGarrigle
Custom texture maps in ProAnimator.
on Aug 17, 2011 at 10:24:29 am

Custom texture maps. Is this possible?

Using a copy of an existing material i clicked on the existing texture map 'Graphic Dunes 1' and an 'Open File' window opened suggesting that i could load my own, however the tga texture map i imported rendered the 'sample ball'l and preview box black instead of the lovely hand crafted texture i was hoping for.

I am trying to create a shiny gloss reflection effect for some text.

Thanks in advance for any assistance lovely peoples of the COW.


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Steve McGarrigle
Re: Custom texture maps in ProAnimator.
on Aug 17, 2011 at 10:54:46 am

On the plus side i have managed to map video to a surface which looks pretty awesome so i'll just keep plugging away with different formats as i'm sure it will work.


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Edward Wu
Re: Custom texture maps in ProAnimator.
on Aug 17, 2011 at 10:36:27 pm

Hi Steve,

Is this happening with any of the other custom texture maps you're working with? If not, please send the project file and the texture map to me and I'll take a look at what you're running into. My e-mail address is ed@zaxwerks.com

Best,
Edward


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Steve McGarrigle
Re: Custom texture maps in ProAnimator.
on Aug 19, 2011 at 1:16:50 pm

Hi Edward,

thanks for the reply. All seems to be working ok now. I have no idea why the TGA i initially used didn't work, but subsequent experimentation has yielded good results and JPEGs and other formats seem to work fine.
I have another question but it is an animation issue so i will start a new thread for that one.

Many thanks.


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