I don't seem to be able to find a way to control anchor points in 3D warps transform options, do the rotate X,Y,Z controls always pivot around the centre of the the layer or can the pivit points be offset?
If this isn't possible what would be the best workaround?
Just thought I'd mention, I've noticed 3D warps behaving erratically, bends and folds seem to work differently when applied at different 90 degree angles, this footage had to be imported pre rotated by 90 degrees to create this simple bend and a fold.
Theres a bend from centre on the Z plain and then a 90 degree fold on on one side on the. . . ? plain. Try it yourself and you'll see what I mean. unless you pre rotate the footage it's impossible to create this shape, why is that?
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