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Damon Surzyshyn
texture for sphere
on May 11, 2006 at 10:15:13 pm

I'm having trouble mapping a texture to a sphere primitive...it keeps pinching the texture map in the centre. I am using a 1440x486 PSD as the texture for a 720x486 comp. Any ideas?

Thanks

Damon Surzyshyn


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Serge
Re: texture for sphere
on May 11, 2006 at 11:39:09 pm

Hi,

Your texture map should have an aspect ratio of 1:2 (1440 X 720 or 972 X 486 for instance)
What are you trying to create?

Salut.
Serge


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Damon Surzyshyn
Re: texture for sphere
on May 11, 2006 at 11:59:10 pm

OK...I'll try it at the 1440 x 720...I was using the dimensions that usually work for me with CC sphere.

I am trying t make a baseball with a logo on it...I made a PSD with a peanut shaped path that i stroked with a red pound symbol looking brush that makes half assed looking stitches...I also made another version that was 50% gray with a white stroke that i use as a bump map.

Any other suggestions on how i can get it looking a little better are apreciated.

Damon


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Serge
Re: texture for sphere
on May 12, 2006 at 12:18:12 am

Hi Damon,

You should also consider painting the holes for the stitches and use this map as a transparency map.
You would then need to place a second black sphere inside of your baseball to get dark holes.
Your bump map should also have a kind of leather texture.
I have a Baseball on my site http://www.nyc-visual.com if you want to have a look at it.

Salut.
Serge


"InvigoMany" now available here:

http://www.nyc-visual.com


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