I have a problem regarding a comp with a number of Layer Cycling Objects. My specs are INVIG 4.06, Dual 2.5 G5, 1.5Gg Ram, 6.5 AE.
A particular Layer cycling object won't begin at the frame I specify in the final render. It has the correct fms / sec etc and starts correctly in draft mode but in the final render it has already completed by frame #1. I have unchecked the 'show before start frame' box just incase but this made no difference.
All the other Layer Cycling Objects 'Ping Pong' but this is the only one that I've spec'd to start later and play once and hold.
Any Ideas? This is a huge INVIG file [100mb] and I'm wondering if that's the prob?