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Encoding High Resolutions for YouTube with Premiere

COW Forums : VR (Virtual Reality)/360º Video

Dan Sudkamp
Encoding High Resolutions for YouTube with Premiere
on Feb 1, 2017 at 5:13:22 pm
Last Edited By Dan Sudkamp on Feb 1, 2017 at 5:15:49 pm

Hi all,

Recently acquired a GoPro Omni which produces stitched files at 5616x2808 when shot at 1440p 60fps. When exporting my edited project from Premiere, I discovered that h.264 caps out at 4096x2160 (never have needed to export at THAT resolution, let alone higher!) so I'm wondering if there's a solution to export at 5616x2808 that doesn't take an absurdly long time.

I first attempted an h.265 export overnight but my 2:30 long video was not even a third of the way done 14 hours later when I came in this morning. I then tried ProRes, which took about an hour but produced a 40GB file, not exactly YouTube friendly. Trying to encode that ProRes file into h.265 still produced similarly long, long ETAs.

Am I doing something wrong, or is this just how it is with high resolutions for now? Should I just stick with 4K h.264 exports and accept the resolution loss? I guess what I'm getting at is, would somebody viewing a VR video on an iPhone even notice a difference between 4K and the full-resolution?


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