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Digi playout when Kona 3 is locked to TriSync

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Simon Ashby
Digi playout when Kona 3 is locked to TriSync
on Jul 15, 2013 at 1:34:49 am

Hi Guys,

Currently, our house sync is all blackburst, but after discovering that Smoke can't lock to BB when in a HD project, we are planning on changing over over our edit suites to receiving TriSync.

My question is, will Final Cut Pro be able to play out to a digibeta deck when it is receiving a TriSync source, and the Digi is receiving a straight black burst reference.

The BB and TriSync are frame locked - they are both getting generated from an AJA Gen 10, then both going into a DA.

Thanks,

Simon.


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Doug Beal
Re: Digi playout when Kona 3 is locked to TriSync
on Aug 1, 2013 at 4:08:27 pm

we put our sync outputs and workstation ref inputs on a normalled video patchbay.
In our case workstations are normalled to BB and trilevel is available to be patched to whatever is required.
dBeta is going to want BB for ref or physically move the "outref" switch to input video. this must be moved back to ref for playback, dubs, injest etc.

Doug Beal
Editor / Engineer
Rock Creative Images
Nashville TN


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