Hello: I have a project where I created a animated model using MotionBuilder fbx. I imported the MotionBuilder model into C4D and saved it as a C4D file. This works as expected.
I then created an AE project, 3D tracked a clip, created the origin and null and camera. I then used the MAXON C4D exported to create a file. When I open the C4D file the origin is correct and the camera tracks as expected.
The problem occurs when I merge the C4D model. The model is merged correctly at the correct origin but is very very small. I can not scale the model up as the model contains an animation skeleton and scaling does not work.
The issue appears to be the 3D camera exported by AE. If I disable the camera the model now appears at the correct size. This however does me no good as the camera no longer tracks properly.