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Apple Stops Development of Aperture

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Ryan Holmes
Apple Stops Development of Aperture
on Jun 27, 2014 at 9:41:49 pm

Apple is apparently ending development for Aperture and iPhoto. They are moving their development support behind the new Photo for OS app demoed at WWDC earlier this month. According to Apple, "users will be able to migrate their existing Aperture libraries to Photos for OS.”

http://www.loopinsight.com/2014/06/27/apple-stops-development-of-aperture/

If you are an Aperture user, I'm truly sorry! I have a co-worker who sore by the app for his photography business. However, given it's lack luster update history I'd been warning him to move to another solution. I've grown to be very leery of Apple's professional software solutions because of their lack of communication and abrupt EOLing of software (Shake, Final Cut Server, FCP7, DVDSP, etc.). While I don't always agree with Adobe, Avid, or Autodesk about how they are communicating with their user base, at least they are attempting to communicate with their user base.

I figured this was the best forum to post this in since most users will now look to Adobe to fill the void (Photo for OS won't be out until next year...and will it have features Aperture/Lightroom users need). I'm figuring people will be upset about Adobe's "monopoly" in photography now. However, it should be pointed out that competitors quitting the market is not entirely within Adobe's control. Or maybe it's just part of Adobe's global takeover scheme and Apple is conspiring with them to drive users to Lightroom and Creative Cloud! :-) Kidding....kidding...

Enjoy the weekend y'all!

Ryan Holmes
http://www.ryanholmes.me
@CutColorPost


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Bill Davis
Re: Apple Stops Development of Aperture
on Jun 28, 2014 at 3:53:16 am
Last Edited By Bill Davis on Jun 28, 2014 at 3:55:31 am

Methinks Apple honestly had concluded that the traditional model for photo capture, storing, and manipulation has pretty much run it's course and that a new model was desirable. As with FCP X, the landscape of how things regularly need to be done has just evolved too much.

Fading are the days of "this is my camera, this is my workflow, this is my delivery." and in its place is more "right now I'm shooting with this device, in an hour I may be be shooting with another, I need a place to organize all this, then I need to combine them into multiple types of projects, and later quite possibly export them for multiple uses."

Still photo files just aren't that big - at least compared to video files, so centralized, even cloud based secure storage makes sense.

The new Apple FCP X ProApps Case Study from the Scripps Howard TV Detroit example was on point. At the end of the news shoot, the field producer sees a moment that can add to the story, so he pulls out his iPhone and grabs it and cuts that into the mix.

I think photography is going in the same direction. And why wouldn't Apple levage their entire ecosystem to do that?

Isn't that pretty much what Adobe CC seeks to do? Create a wholistic ecosystem for creative work? The primary difference seems to be that Adobes approach is lots of big dedicated apps that each do specialist things well and used to come in very expensive bundled sets. Of course now access to the "big library" is via rent only -a significant change that delights some and makes others appoplectic.

Apple, by contrast seems to favor lighter footprint, far less expensive tools that seek to jettison tired processes like DVD burning and web development, and concentrate on new aspects like internal metadata management tools and raster agnosticismm.

That they might carry the philosophy into their photo software should surprise no one.

All I can say is that if Photos manages to do for stills half of what FCP X did for video, I'll embrace it with open arms.

I'd sure love for my still work to get as much easier and as enjoyable as X has made my video work.

Time will tell.

Know someone who teaches video editing in elementary school, high school or college? Tell them to check out http://www.StartEditingNow.com - video editing curriculum complete with licensed practice content.


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Morten Ranmar
Re: Apple Stops Development of Aperture
on Jun 29, 2014 at 8:15:41 pm

All power to the amateurs!

- No Parking Production -

Adobe CC, 3 x MacPro, 3 x MbP, Ethernet File Server w. Areca ThunderRaid 8.... and FCPX on trial


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Bill Davis
Re: Apple Stops Development of Aperture
on Jun 30, 2014 at 6:54:20 pm

I was following a discussion on one of the Photo blogs and it led me to some of the technology demos from the recent Apple WWDC.

It appears that a good chunk of the Aperture termination in favor or Photos is being driven by the development of core technologies heading into the Yosemite OS rev. In one of the sessions they talk at length about how the new PhotoKit API has bunch of RAW processing calls directly built in - and how they are available for developers very early in the image processing cycle, something that presumably just wasn't there when Aperture was coded.

I'm starting to get the impression that just as with the FCP Legacy to FCP X transition, a good part of the reason they tore down the old app - was simply that the dev team wanted to take full advantage of new OS capabilities to drive improved results going forward.

Anyway, lots of interesting stuff in the WWDC videos - and the videos are all open to anyone on the WWDC website.

FWIW.

Know someone who teaches video editing in elementary school, high school or college? Tell them to check out http://www.StartEditingNow.com - video editing curriculum complete with licensed practice content.


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Ryan Holmes
Re: Apple Stops Development of Aperture
on Jun 30, 2014 at 7:30:55 pm

[Bill Davis] "I'm starting to get the impression that just as with the FCP Legacy to FCP X transition, a good part of the reason they tore down the old app - was simply that the dev team wanted to take full advantage of new OS capabilities to drive improved results going forward. "

I think you're correct about this. I would also venture to say that Apple learned from their FCP X rollout that they need to provide users a way to migrate their data to the new app. Since we haven't seen how this works yet it may be premature to congratulate Apple on learning their lesson, but it seems like Apple is trying to provide users a path to the next software.

I've also wondered about the damage this type of communication sends to the user base. Casual users probably don't care to the same level "pros" do (pros meaning those who make their living by utilizing various software packages). Assuming the Photos for OS releases with the next major OS next year, how many pros migrate from Aperture to other solutions, like Lightroom, in that time...and then how many comeback? Same with FCP X - how many left June 2011 and have never come back because the other solution worked?

My fear with Apple going forward is that virtually none of their revenue comes from "pro" users anymore. While FCP X is a great dongle for the new Mac Pro, what happens when Apple sees little to no benefit of ramping up manufacturing for a computer that sells to a niche audience (and accounts for a minuscule portion of their profits)? That's why I was surprised that Apple did, in fact, release a new Mac Pro. But it wouldn't surprise me if Apple cut off development of pro software and/or pro hardware in the near future (2-5 years?). When most of the dollars come in from iPhone/iPad/iPod, eventually you put the resources behind revenue generators. As much as I hate to admit it, the pro apps that we all use are not revenue generators, even if you factor in the hardware sales (and a hardware sale could be to someone running Avid/Autodesk/Adobe and not any of Apple's pro apps).

Is any of that going to happen...who knows. I'm not trying to spit out FUD here, but it is some of my concerns with Apple given their history towards pro apps. I hope they don't because the competition Apple brings is good for the market whether or not one uses their solution, both hardware and software.

Ryan Holmes
http://www.ryanholmes.me
@CutColorPost


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Bill Davis
Re: Apple Stops Development of Aperture
on Jun 30, 2014 at 8:12:37 pm

[Ryan Holmes] "My fear with Apple going forward is that virtually none of their revenue comes from "pro" users anymore."

Sorry, but I've been hearing that argument for literally 20 years now.

Apple is an engineering technology company and ALL of their products require software engineering expertise. Maintaining a rock solid stable of world class software engineers in every single discipline that underpins their technology is core business competence. That means video, audio, graphics, etc, etc, etc.

The apple video team is fully engaged in R&D on cutting edge techniques that often end up in their patent portfolio adding huge value to the company. Watch the WWEC 2014 briefings. You'll see oddball stuff like open eyes and smile detection in moving video demonstrated. This is the stuff that eventually makes its way into their video products at all levels.

People dismiss them as "consumer" today. But I can't thnk of a professional commercial photographer who wouldn't want to have an optional algorithm available that could SORT just his or her first selects by how many members in the group have their eyes open or are smiling. Not to REPLACE judgement, but to simplify where to concentrate your effort FIRST in the service of saving time and driving greater working efficiency.

Kinda like the "detect and fix 60hz hum" auto analysis that we have in FCP X right now. I can do that manually just fine. But what's wrong with having a button I can push to see if it solves it more easily and quicker?

Know someone who teaches video editing in elementary school, high school or college? Tell them to check out http://www.StartEditingNow.com - video editing curriculum complete with licensed practice content.


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Ryan Holmes
Re: Apple Stops Development of Aperture
on Jun 30, 2014 at 8:50:32 pm

[Bill Davis] "Apple is an engineering technology company and ALL of their products require software engineering expertise. Maintaining a rock solid stable of world class software engineers in every single discipline that underpins their technology is core business competence."

Completely agree. My contention is that Apple doesn't need to develop "pro apps" in order to maintain it's core business. The engineers coding FCP X aren't working on iOS 8 or OS X. They're completely different units under different deadlines reporting to different heads. Apple doesn't have to further develop ProRes in order to make iMove, Photos for OS, or Quicktime X. If Apple discontinued it's remaining 4 "pro apps" - FCPX, Motion, Compressor, Logic Pro X - I don't think much would change from a usability standpoint with Mac OS or iOS. The core technologies are still there - AV Foundation - and can be exploited by whomever wants to develop apps on the platforms.

I'm not saying Apple is leaving the market. I am saying that I have less faith in their "pro" apps then some of the other big A's (though Avid's in a world of hurt right now....). Apple's history of maintaining pro apps has not been very strong — Bought Shake in 2002 and discontinued in 2006, bought Final Touch 2006 and discontinued in 2010, Final Cut Server released in 2008, updated in 2009 and EOL'ed by 2011.

As long as Apple sees financial or branding value from having pro apps they'll continue to make them. No question. But doesn't their history with pro apps give you any pause regarding how they develop, discuss, and discontinue these apps?

Ryan Holmes
http://www.ryanholmes.me
@CutColorPost


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Franz Bieberkopf
Re: Apple Stops Development of Aperture
on Jun 30, 2014 at 10:54:57 pm
Last Edited By Franz Bieberkopf on Jun 30, 2014 at 10:57:15 pm

[Ryan Holmes] "Apple's history of maintaining pro apps has not been very strong ... As long as Apple sees financial or branding value from having pro apps they'll continue to make them."

Ryan,

... in reflection on this article about Google:
http://www.computerworld.com/s/article/9222547/Why_Google_will_become_Googl...

... I wrote a bit:
http://forums.creativecow.net/readpost/335/23810

... relevant bit:
It seems to me that Apple's strategy (again, in a consumer market) is to shift video editing more to a feature of their platform, less a product on its own. As has been repeated many times here, Apple is a hardware company (and a media distribution company but that's another topic).

Apple uses features of the platform to sell hardware. They have demonstrated over and over that they are willing to drop, change, and re-prioritize features as it fits their priorities.

Currently, iPhones and iPads account for 75% of revenue at Apple (and accessories alone are well above revenue for Pro Apps, perhaps by an order of magnitude).

Franz.


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Ryan Holmes
Re: Apple Stops Development of Aperture
on Jul 1, 2014 at 1:28:52 am

[Franz Bieberkopf] "Apple uses features of the platform to sell hardware. They have demonstrated over and over that they are willing to drop, change, and re-prioritize features as it fits their priorities."

Franz, if I'm reading you correctly, then wouldn't I have even more to worry about! :-) If Apple's software is used as a feature to sell their hardware (and I think I agree with you on this) then there's even less stopping them from potentially re-making FCP X into Movies for OS. If editing is deemed as "a feature" for their OS X or iOS platform then there's really no commitment necessary on their part for long term compatibility or support.

Appreciate the links above...those were a good read. Even the thread from 2 years ago had some interesting discussion points.

Ryan Holmes
http://www.ryanholmes.me
@CutColorPost


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Franz Bieberkopf
Re: Apple Stops Development of Aperture
on Jul 1, 2014 at 1:53:05 am

[Ryan Holmes] "If editing is deemed as "a feature" for their OS X or iOS platform then there's really no commitment necessary on their part for long term compatibility or support."


Ryan,

I don't think I have anything to add to that.

Franz.


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Andrew Kimery
Re: Apple Stops Development of Aperture
on Jul 1, 2014 at 4:04:03 pm

Ryan,

Apple certainly pays its bills by selling hardware which, to me, means that as long as they are making computers like the Mac Pro (which is $3000 for the entry level model) they will be making software aimed at professionals because very few consumers are going to drop that kind of money on a headless desktop computer.

Whether or not you find Apple's software aimed at professionals to be adequate or not is a different question.


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Ryan Holmes
Re: Apple Stops Development of Aperture
on Jul 1, 2014 at 4:13:24 pm
Last Edited By Ryan Holmes on Jul 1, 2014 at 4:17:09 pm

[Andrew Kimery] "Whether or not you find Apple's software aimed at professionals to be adequate or not is a different question."

Right. I'm not arguing that point here (which I think it is aimed at professionals, but it may not fit every post-pros needs).


[Andrew Kimery] "Apple certainly pays its bills by selling hardware which, to me, means that as long as they are making computers like the Mac Pro (which is $3000 for the entry level model) they will be making software aimed at professionals because very few consumers are going to drop that kind of money on a headless desktop computer."

And this starts to get at the heart of the question. Due to it's cost it's a very niche product. And I'd guess there's a substantial amount of R&D, engineering, and supply chain development that goes into creating a computer like the Mac Pro. Given how few Apple sells in comparison to its other hardware products, I wonder if a day is coming when Apple doesn't see value in spending all that capital. I do think though that the pro apps could still be developed even without a Mac Pro in the lineup. The top-of-the-line iMac has plenty of grunt to do a lot (not all) of post work. But as Franz pointed out, the apps are becoming a "feature" of the platform...so at which time that "feature" is replaceable or irrelevant the software gets canned.

Ryan Holmes
http://www.ryanholmes.me
@CutColorPost


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Bill Davis
Re: Apple Stops Development of Aperture
on Jul 1, 2014 at 1:32:52 am

Then let's make it simpler.

With the iTunes store model, Apple has driven nearly all the cost of goods sold out of their distribution model.

So a click earned there drives from $300 to $400 in nearly pure bottom line transactional revenue. At NAB 2014 reliable sources said the adoption rates for FCP X are beyond those of FCP Legacy with well in excess of 1,000,000 paid seats out there.

So the X development effort is not just self sustaining, it's a very comfortable profit center.

In fact, it's the ONLY item in the ITMS at that price level.

So on one side of the scale we have the magnet for talent, we have bottom line profitability, and we have a big SKU in the distribution model, AND we have a software driver that leverages the latest hardware effort perfectly.

On the negative side there's what?

Honestly. What business or structural negative should Apple be worried in the ProApps business model?

I'm not saying there isn't or can't be one. I'm just saying I can't figure a reason to dump a thing that's not causing a problem, and actually is helping the company.

Someone want to enlighten me?

Know someone who teaches video editing in elementary school, high school or college? Tell them to check out http://www.StartEditingNow.com - video editing curriculum complete with licensed practice content.


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Franz Bieberkopf
Re: Apple Stops Development of Aperture
on Jul 1, 2014 at 1:48:43 am

[Bill Davis] "What business or structural negative should Apple be worried in the ProApps business model?"

Bill,

Yes, it would be troubling if you couldn't read Apple's decisions based on what little business data there is.

Is your theory that Aperture was losing money for Apple?

Franz.


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Bill Davis
Re: Apple Stops Development of Aperture
on Jul 1, 2014 at 9:14:18 am

I don't think Aperture's problem was whether it was profitable or not. I think it's problem was that it's code base was outdated and exactly as with X and Logic, it was due for a complete rewrite to bring it in line with the OS and API code advances that have been rippling through the Apple software ecosystem for the past few years.

Stuff like Core Image and PhotoKit and all the native RAW handling they've already announced at the WWDC - plus, as I understand it, Apple rolling a powerful bunch of direct image manipulation capabilities directly into the OS - might mean that a new form of image processing system might be coming in Photos. If it turns out to be something even vaguely akin to Lightroom in organization and simple touch up, then that plus a tool like Pixelmator might present a big swath of Mac users with all the image tools they need at an extremely affordable price.

Or not, who knows.

Nothing more fun than Apple tea leaf prognostication!

Know someone who teaches video editing in elementary school, high school or college? Tell them to check out http://www.StartEditingNow.com - video editing curriculum complete with licensed practice content.


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Ryan Holmes
Re: Apple Stops Development of Aperture
on Jul 1, 2014 at 1:56:24 am

[Bill Davis] "At NAB 2014 reliable sources said the adoption rates for FCP X are beyond those of FCP Legacy with well in excess of 1,000,000 paid seats out there."

If true, remember that's not a perpetual income for Apple (like Adobe/Avid/Autodesk subscription model). That's a 1 time purchase by the end user, licensable on whatever computer they tie their ID to. I would likely be counted among the 1,000,000 paid seats out there, as I bought it back in June 2011. Unfortunately, it didn't work in our shops workflow at the time so we migrated to Adobe. I still have FCP X on my computer, but I'm not an active user.

[Bill Davis] "What business or structural negative should Apple be worried in the ProApps business model?"

I don't know that there is a structural negative yet for Apple. At some point, they may deem the cost of R&D, programming, testing, etc. as a waste of talented programmers that could be better utilized on iOS or Mac OS. Any reports that I can find don't breakout Pro Apps downloads as their own line. So we can't really be sure. But even if we grant 1 million seats of FCP X, and we grant that they sold all those seats last quarter in 2014 (which they didn't, they're spread out over 3 years) that's still only $300 million in revenue (not profit) from FCP X. Q2 2014 Apple posted $45.6 billion in revenue. So the FCP X aspect is really inconsequential in Apple's ecosystem, especially once you spread that revenue out over 3+ years.

I also don't know how many programmers,mangers, testers, accountants, etc. they have on the pro apps team or what those employees get paid, benefits, etc. I would imagine to develop an app like FCP X or Motion/Compressor/Logic it would take quite a few people working together.

As long as Apple sees value in the product they'll keep developing it. And that value could be derived financially (makes them $$$) or could be a brand/marketing aspect like Franz is saying. Either of those options though make me a bit skeptical of Apple and their pro apps (and I was a dedicated FCP3-7 user). I don't think it's a reason to abandon Apple, but I do hold them at arm's length knowing that the EOL'ed snake could bite me at any time so I need to prepare an off ramp perpetually (as it is with most any software).

Ryan Holmes
http://www.ryanholmes.me
@CutColorPost


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Bill Davis
Re: Apple Stops Development of Aperture
on Jul 1, 2014 at 4:17:18 pm

[Ryan Holmes] "I also don't know how many programmers,mangers, testers, accountants, etc. they have on the pro apps team or what those employees get paid, benefits, etc. I would imagine to develop an app like FCP X or Motion/Compressor/Logic it would take quite a few people working together."

Don't know either, but I've heard backstage chatter that the core X engineering dev team is vaguely about a dozen souls.

That's not in any way shape or form a fact, it's mere gossip.

Still, I can see it. It reminds me of the old ironic question about if it takes one woman 9 months to have a baby, how long does it take two women? At some level, throwing extra human resources at a creative process doesn't really drive anymore productivity, it just complicates things.

Again, I'm talking totally out of my depth here since I don't have an actual clue. So take all this with a grain of salt.

Know someone who teaches video editing in elementary school, high school or college? Tell them to check out http://www.StartEditingNow.com - video editing curriculum complete with licensed practice content.


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Aindreas Gallagher
Re: Apple Stops Development of Aperture
on Jul 1, 2014 at 8:27:08 pm

[Bill Davis] "At NAB 2014 reliable sources said the adoption rates for FCP X are beyond those of FCP Legacy with well in excess of 1,000,000 paid seats out there."

Am I crazy or wan't there a thread Tim was involved that had FCPX numbers at half that of FCP classic? i haven't got a dog in this fight - but I do remember that back and forth - tim spoke on the comparison?

http://vimeo.com/user1590967/videos http://www.ogallchoir.net promo producer/editor.grading/motion graphics


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Jim Wiseman
Re: Apple Stops Development of Aperture
on Jul 1, 2014 at 9:42:25 pm

I do remember that sometime last year I read that Aperture was had been a good revenue producer on the Apple Store, certainly not in numbers, perhaps in revenue. We'll have to wait and see what is up with Photos when it is released for Yosemite and iOS8. I am heavily involved in Aperture, several hundred thousand photos, and since the announcement, I have checked out LightRoom, and have to say I much prefer Aperture. Migration from Aperture to LR will be no piece of cake with Managed Libraries, which I use. Fortunately, Photos will directly import Aperture Managed Libraries, and it is rumored it will maintain your edits, which LR will not due to the fact that it is totally different code. LR's Develop Module (processing module) is good, but it's DAM capabilities are pathetic. Basically just hierarchical folders. Asset management is one of the biggest strengths of Aperture. I am waiting for Photos before any move to LR, though it would be the logical choice if Photos is inadequate. All my plug-ins will work with it, and it can still be bought with a perpetual license.

Jim Wiseman
Sony PMW-EX1, Pana AJ-D810 DVCPro, DVX-100, Nikon D7000, Final Cut Pro X 10.1.1, Final Cut Studio 2 and 3, Media 100 Suite 2.1.5, Premiere Pro CS 5.5 and 6.0, AJA ioHD, AJA Kona LHi, Blackmagic Ultrastudio 4K, Blackmagic Teranex, Avid MC, 2013 Mac Pro Hexacore, 1 TB SSD, 64GB RAM, 2-D500: 2012 Hexacore MacPro 3.33 Ghz 24Gb RAM GTX-285 120GB SSD, Macbook Pro 17" 2011 2.2 Ghz Quadcore i7 16GB RAM 250GB SSD


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Ryan Holmes
Re: Apple Stops Development of Aperture
on Jul 1, 2014 at 9:49:21 pm

[Jim Wiseman] "We'll have to wait and see what is up with Photos when it is released for Yosemite and iOS8."

Photos for OS won't come out until next year (2015). So you have at least 6 months to wait, or more if it's tied to the next OS release In Fall 2015.

http://www.macworld.com/article/2375212/apple-retires-aperture-and-iphoto-t...

http://appleinsider.com/articles/14/06/27/apple-announces-it-will-no-longer...

I hope that Photos fills the gap seamlessly for you. I'm very curious about an app geared towards both consumers and professionals...seems hard to pull off since each group pulls the app in different directions.

Ryan Holmes
http://www.ryanholmes.me
@CutColorPost


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Aindreas Gallagher
Re: Apple Stops Development of Aperture
on Jul 1, 2014 at 10:01:37 pm

[Ryan Holmes] "seems hard to pull off since each group pulls the app in different directions."

you'd think there is an unspoken truth about where apple sees themselves there.

that their position is such that there should be some kind of customer attainable ladder up - because to be fair, no one in history ever asked for a ladder down*.


*(exception being pro X users who seem oddly happy with editing mecanno and bad audio handling. fnarr.)

http://vimeo.com/user1590967/videos http://www.ogallchoir.net promo producer/editor.grading/motion graphics


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Ryan Holmes
Re: Apple Stops Development of Aperture
on Jul 1, 2014 at 11:18:19 pm

[Aindreas Gallagher] "you'd think there is an unspoken truth about where apple sees themselves there. "

Could be Apple's own hubris that believes only they can create an app that will serve the majority of both user groups (professional and consumer).

[Aindreas Gallagher] "*(exception being pro X users who seem oddly happy with editing mecanno and bad audio handling.)"

And this may be dependent on the "type" of user wielding FCP X. I assume many on this board are unhappy with how X handles audio, but the guy who is a full-time real estate broker and edits real estate videos of the properties he's trying to sell on the side may not care. Same with the small business that's using it or the one-man-band wedding videographer. It seems that the "type" of user Apple may be going for on the professional continuum with their apps may be changing. But that doesn't mean higher-end professionals (like many on this board) won't find it incredibly powerful and useful, though admittedly frustrating sometimes. But if Apple is changing it would make sense to see a reduction of a pro and consumer app into just one app. But I'm speculating until we see what Photos for OS actually is. Maybe it will be Aperture in a prettier more usable package....?

Ryan Holmes
http://www.ryanholmes.me
@CutColorPost


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Bill Davis
Re: Apple Stops Development of Aperture
on Jul 2, 2014 at 7:14:17 pm

[Aindreas Gallagher] " because to be fair, no one in history ever asked for a ladder down*."

Mention that the next time somebody is on the forth floor of a building that's on fire.

Know someone who teaches video editing in elementary school, high school or college? Tell them to check out http://www.StartEditingNow.com - video editing curriculum complete with licensed practice content.


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Andrew Kimery
Re: Apple Stops Development of Aperture
on Jul 2, 2014 at 8:58:08 pm

[Bill Davis] "Mention that the next time somebody is on the forth floor of a building that's on fire."

lol


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Jim Wiseman
Re: Apple Stops Development of Aperture
on Jul 1, 2014 at 10:14:57 pm

I know, so far they are just saying 2015. I have a new 2012 Mac Pro from last year and a 2013 nMP, and they both run Aperture fine, so I am good until then. Actually bought a copy of LR 5.x (current) from Amazon when I heard the news because you can still get it with a perpetual license in a boxed version that will run on all of my Macs. I can play with it a bit to see how it works if I have to move to it next year, but I'm hoping Photos will be adequate. Migration and a lot of lost time and editing flexibility lost, not to mention some of the things I've seen about LR, make me hope I don't have to. I certainly would not want to rent it, although they have "promised" that the $10 a month PS and LR combo is a "permanent" deal. Don't want to go there even at that price.

Jim Wiseman
Sony PMW-EX1, Pana AJ-D810 DVCPro, DVX-100, Nikon D7000, Final Cut Pro X 10.1.1, Final Cut Studio 2 and 3, Media 100 Suite 2.1.5, Premiere Pro CS 5.5 and 6.0, AJA ioHD, AJA Kona LHi, Blackmagic Ultrastudio 4K, Blackmagic Teranex, Avid MC, 2013 Mac Pro Hexacore, 1 TB SSD, 64GB RAM, 2-D500: 2012 Hexacore MacPro 3.33 Ghz 24Gb RAM GTX-285 120GB SSD, Macbook Pro 17" 2011 2.2 Ghz Quadcore i7 16GB RAM 250GB SSD


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Jim Wiseman
Re: Apple Stops Development of Aperture
on Jul 1, 2014 at 10:31:46 pm

BTW, I think a lot of the 2.3 million CC subscribers are being counted from that $9.95/mo Photography PS/LR bundle. Have never seen a break out. Probably won't.

Jim Wiseman
Sony PMW-EX1, Pana AJ-D810 DVCPro, DVX-100, Nikon D7000, Final Cut Pro X 10.1.1, Final Cut Studio 2 and 3, Media 100 Suite 2.1.5, Premiere Pro CS 5.5 and 6.0, AJA ioHD, AJA Kona LHi, Blackmagic Ultrastudio 4K, Blackmagic Teranex, Avid MC, 2013 Mac Pro Hexacore, 1 TB SSD, 64GB RAM, 2-D500: 2012 Hexacore MacPro 3.33 Ghz 24Gb RAM GTX-285 120GB SSD, Macbook Pro 17" 2011 2.2 Ghz Quadcore i7 16GB RAM 250GB SSD


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Franz Bieberkopf
Re: Apple Stops Development of Aperture
on Jul 1, 2014 at 10:07:27 pm

[Aindreas Gallagher] "Am I crazy or wan't there a thread ..."

Aindreas,

I see no reason why both can't be true, but there is this:

http://forums.creativecow.net/readpost/335/67769

and this:

http://forums.creativecow.net/readpost/335/68828

(from which I think it's most relevant to remember Mac sales in the past 3 years vs. Mac sales in the previous 10).

Franz.


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Jim Wiseman
Re: Apple Stops Development of Aperture
on Jul 2, 2014 at 12:31:43 am

Thanks for checking that Franz, not 2.3 million CC subscribers as I remembered, but 1.8 million. Still think a lot of them are of the $9.95 LR/PS variety.

Jim Wiseman
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Franz Bieberkopf
Re: Apple Stops Development of Aperture
on Jul 2, 2014 at 12:40:05 am

[Jim Wiseman] "... not 2.3 million CC subscribers as I remembered, but 1.8 million."

Jim,

You remembered correctly, 2.3 million as of latest report June 18
http://forums.creativecow.net/readpost/378/8517

They're putting on about 400k subscribers per quarter.

Franz.


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Kirk Pitts
Re: Apple Stops Development of Aperture
on Jul 2, 2014 at 4:41:05 pm

I should have known this was coming. I was thinking of buying Aperture. I bought Logic 9 just before Logic X came. Luckily Apple gave me a refund and I was able to buy X instead.
I am thinking about still buying Aperture though but I wonder if the pricing will change after this announcement. Probably not. Any ideas?


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