So, I tried to add assets to fcp so I can use them in my project.
Problem is, I didn't know how to.
SO... Now I have a LOT of sounds in my project.
And FCP is stuck. Completely.
Right now I am going over the files and deleting a few keywords at a time, but it is taking hours...
BS: How do I add assets to fcp?
Easiest way is to by going in auto save and open that prior to the import of the sound library. Then rename that auto save project to the current one and then delete the current one after everything's OK. Worked for me every time. Not the most elegant way but does work if you don't want to manually remove the thousand of imported files.
Alternatively you can add Smart Folder to filter out audio only and select the imported ones. That'll take more work than just opening the library prior to importing.