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Manipulating audio tracks

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Mark Smith
Manipulating audio tracks
on Mar 30, 2013 at 7:33:38 pm

One thing I did frequently in FCP 7 if I had 2 camera audio channels in a clip and one of them was sub par was delete the bad track in the time line and copy paste the good channel into the place of the one I deleted.

So if channel 2 of my clip was funky, i delete it and copy paste channel 1 audio into vacant track 2. Is there a way I can do this in FCPX? I've tried to make this happen but to no avail.


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David Eaks
Re: Manipulating audio tracks
on Mar 30, 2013 at 8:47:34 pm

Make the clip dual mono then turn off the bad track.

Select the clip, go to the audio tab of the inspector, change channel configuration to dual mono. Then drop down the audio channels so you can see them both (still in the inspector) and skim each to be sure you turn off the correct one. If, in the timeline, you have the clips audio components expanded, you can watch the individual tracks disappear from the timeline as you select/deselect individual tracks.


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Bret Williams
Re: Manipulating audio tracks
on Mar 30, 2013 at 10:32:09 pm

I have learned that the fcpxml doesn't support the turning off, so if you send to another app the tracks come back. It does support disabling them. So now I disable them, and then turn them off.


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David Eaks
Re: Manipulating audio tracks
on Mar 31, 2013 at 3:29:32 pm

Good to know, thanks Bret.


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Mark Smith
Re: Manipulating audio tracks
on Apr 1, 2013 at 4:39:23 pm

Yep. downloaded the latest version of FCPX and and doodled around a bit and got the result I wanted, which was eluding me in the previous version of X . Maybe the update was the game changer. Its good to know about the issues with exporting trax , that they must be disabled and then turned off.


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