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Re: Timecode Reader anyone?

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Alex Gollner
Re: Timecode Reader anyone?
on Aug 11, 2012 at 11:51:15 am

The workaround is better than some but not as convenient as applying an effect to a clip.

The problem is that clip timecode is no longer passed to effects. This means setting up the timeline the clip is on to match that of the clip. So, open a clip in its own timeline and add the timecode generator. It reads the timecode of the timeline it is on - which is correct when opened from within the Event.

However these 'timecoded' clips don't display properly in projects. The generator in the clip timeline gets the timecode of the project, not the clip. So the workaround workaround is to make a single angle multicam clip of your timecoded clip. When this multicam clip is used in a project timeline, the timecode generator in the clip timeline gets the timecode of the multicam clip. Luckily multicam clips default to starting with the timecode of the clip they are based on.

Not a great solution for 136 clips, but perhaps better than nothing.

An advantage of multicam clips is that every instance of the clip in all projects links back to the same multicam clip, which means that if you want to turn off the clip timecode, you need only open the multicam clip in the angle editor and open the single angle clip in its own timeline and either delete or disable the generator. Once you do that in the multicam clip, the timecode disappears in all uses of the clip in all projects.

To see more screenshots and more detail on this method, visit my blog.

Hurrah for 'Final Cut Pro W'!

Hope the need for this workaround is short-lived and will be obviated in the next update (which is due by the end of the month given the frequency of previous updates).

Alexandre Gollner,
Editor, Zone 2-North West, London

alex4d on twitter, facebook, & .com

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