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Re: Could Creative Cloud discourage plugin developers from embracing Premiere?

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Aindreas Gallagher
Re: Could Creative Cloud discourage plugin developers from embracing Premiere?
on Apr 16, 2013 at 6:28:20 pm

**edit** this was totally better answered above*

well the fact that magic bullet looks was dead in the water for four or five months, along with many other plug-ins with no response or acknowledgement from Apple springs to mind.

there's this bit i'd just paste in from below conversation:

[Walter Soyka] "FCPX users may have needs for FxF/BCC/Sapphire, but may find those needs better-filled in another host like Ae anyway."

[Oliver Peters] Agreed. Their performance is terrible in FCP X versus AE. I really don't consider X to be a very good host for effects, though it has an edge with transitions. The various stylized "look" effects do function reasonably well within X as long as they are Apple's.


Also - there is an issue considering what kind of GUIs the plugins can represent - sometimes it leaves only really clumsy looking implementations - say where MB LOOKS controller/booter to the full interface can only exist as a burn in drop over on the video itself, that you have to turn on and off in the inspector.

that stuff is just stupid. the inspector is extremely limited in the kind of controls you can put in there. forget about putting an S curve tone controller in there.
Or a colorista wheel. Both of those are good to go in Premiere for instance.

http://vimeo.com/user1590967/videos http://www.ogallchoir.net promo producer/editor.grading/motion graphics


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