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my god would you look at those keyframe temporal acceleration curves

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Aindreas Gallagher
my god would you look at those keyframe temporal acceleration curves
on Apr 15, 2013 at 7:48:36 pm

while we wait for the adobe elves to deliver Neo - AKA - FCP8, I've been pushing more stuff through CS6 to get el brain in gear.

and my good god but I have missed adobe's abilities when it comes to keyframing.

http://i.imgur.com/KOnSgd6.png

its effectively after effects keyframing (pre the switch-over to full function curves) and it is LOVELY.

because if there is one thing the FCPX guys need to address - it is keyframing in X - thats one of the things I have genuinely spent quite a bit of time with,
and it really is an unmitigated mess.

http://vimeo.com/user1590967/videos http://www.ogallchoir.net promo producer/editor.grading/motion graphics


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Justin Crowell
Re: my god would you look at those keyframe temporal acceleration curves
on Apr 15, 2013 at 9:27:05 pm

WOOO this makes me excited. Gonna make the switch as soon as I can get this batch of projects out the door. No more fumbling with teeny-tiny buggy FCP7 keyframes!

Video editor, animator, composer, producer
JustinCrowell.com


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Aindreas Gallagher
Re: my god would you look at those keyframe temporal acceleration curves
on Apr 15, 2013 at 9:36:54 pm

yep - also just to say - really sorry to hear - awful news from boston.

http://vimeo.com/user1590967/videos http://www.ogallchoir.net promo producer/editor.grading/motion graphics


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Aindreas Gallagher
Re: my god would you look at those keyframe temporal acceleration curves
on Apr 15, 2013 at 10:02:47 pm

and also maybe hold off til 7 if you're jumping in, it's four weeks out - 6 is good, but 7 is effectively the mother lode. It actually is warp drive FCP8.

ProRes native - speedgrade looks as adjustment layers drops - the entire nine yards. It's a mental release.

http://vimeo.com/user1590967/videos http://www.ogallchoir.net promo producer/editor.grading/motion graphics


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Erik Lindahl
Re: my god would you look at those keyframe temporal acceleration curves
on Apr 16, 2013 at 6:01:57 am

Those curves look like what AE had back in like version 6.0 (not CS6). I'm surprised Adobe doesn't just take the AE keyframe and curves engine and build it right into PrPro.


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Dennis Radeke
Re: my god would you look at those keyframe temporal acceleration curves
on Apr 16, 2013 at 9:03:23 am

[Erik Lindahl] "Those curves look like what AE had back in like version 6.0 (not CS6). I'm surprised Adobe doesn't just take the AE keyframe and curves engine and build it right into PrPro."

Essentially, we did. ;-)


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Erik Lindahl
Re: my god would you look at those keyframe temporal acceleration curves
on Apr 16, 2013 at 9:09:34 am

Take the AE CS 6 engine or the AE 6.0 engine? ;)

Not to be bitter but it looks like it's from the 1990's instead of 2000's. With the Mercury Engine PrPro could be an AMAZING online tool. It just seems to fall a bit short every time I try to do that "online" stuff there and I end up in AE for even simple things.


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Dennis Radeke
Re: my god would you look at those keyframe temporal acceleration curves
on Apr 16, 2013 at 9:20:02 am

I agree that the UI could use a bit of updating. However, when we added the graphing view in AE CS2, not many people really gravitated towards it. It's a tricky proposition on how to update it and guarantee acceptance. Good thing today is that the key framing is powerful and familiar.

If you have ideas about how it should be done, be sure to file a feature request...

Dennis - Adobe guy


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Aindreas Gallagher
Re: my god would you look at those keyframe temporal acceleration curves
on Apr 16, 2013 at 12:38:04 pm

to be fair this makes absolutely no sense - you're suggesting throwing the user into the full keyframe graph editor view?

How exactly is that supposed to work in that real estate? er, the graph editor replaces the timeline in AE?
Does that make sense to you in this context?

My point was actually that I specifically liked to be working in the pre-graph editor keyframe apparatus in this context. Sometimes you really miss it.
You have the same degree of control more or less, but it's inline and not as dis-orientating as the switch to the graph editor can be.

But more basically - this keyframing completely kicks FCP7, X, and Avid's asses off the street and down the lane.

http://vimeo.com/user1590967/videos http://www.ogallchoir.net promo producer/editor.grading/motion graphics


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Erik Lindahl
Re: my god would you look at those keyframe temporal acceleration curves
on Apr 16, 2013 at 1:38:18 pm

Keyframes don't have to take that much space and can be done "nicely" in "limited reel-estate".

Curve drawing is a different beast but could / should be modular. From small with "decent control" to full control and take more space.

Makes perfect sense yes if implemented correctly.

Yes, keyframeing sucks in other editing apps. I'm not sure if that's really a good comparison though when they are so poor.


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Erik Lindahl
Re: my god would you look at those keyframe temporal acceleration curves
on Apr 16, 2013 at 1:40:56 pm

I understand why this isn't done as it's probably low priority in an editing app and most have a long list of "this could / should be added".


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Aindreas Gallagher
Re: my god would you look at those keyframe temporal acceleration curves
on Apr 16, 2013 at 1:44:44 pm

nah fair enough - I actually like the old keyframe setup is the admission basically - I'm on AE since 3.0 - I'd gotten very used to it by the time they went to the graph editor.

I mean, don't get me wrong, I like the graph editor - and there really is nothing like it when you really want to get in there - controlling camera moves for one - but i was really happy to see the old setup here, mostly because I know it like the back of my hand. So I'm biased in a sense...

http://vimeo.com/user1590967/videos http://www.ogallchoir.net promo producer/editor.grading/motion graphics


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craig slattery
Re: my god would you look at those keyframe temporal acceleration curves
on Apr 16, 2013 at 12:55:20 pm

Too confusing for my little brain.


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Aindreas Gallagher
Re: my god would you look at those keyframe temporal acceleration curves
on Apr 16, 2013 at 1:19:09 pm

ha ha. poor man :)
God love you with the new audio plug-ins in X - seriously - don't open them, they'll freak you out completely.
best stick with the old brightness contrast and a nice ken burns effect.... tee hee.

seriously though - you've never used curves or ease on a keyframe?

Aaaanyway - point still stands - its an excellent keyframe setup, and x really isn't easy for keyframing, even for people easily confused -
it's just pretty brutally badly designed?
For me - Apple's biggest problem is that they removed tabs as a gui option. That just created a host of problems.

http://vimeo.com/user1590967/videos http://www.ogallchoir.net promo producer/editor.grading/motion graphics


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Bret Williams
Re: my god would you look at those keyframe temporal acceleration curves
on Apr 16, 2013 at 1:27:43 pm

Works just like the concept of audio or opacity Keyframes in 7 or X. Moving the keyframe up and down changes it's value, and the curve is a visual representation of the speed. The easing in/out for example.

I really don't use them much in an editor, but I use it all the time in AE. What I would use in X that Premiere has would be the simple ability to copy and paste Keyframes.


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Erik Lindahl
Re: my god would you look at those keyframe temporal acceleration curves
on Apr 16, 2013 at 1:29:12 pm

PremierPro should get AE's keyframe engine and it would be the best editor with key framing on the planet. No need to re-invent the wheel imo.


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