FORUMS: list search recent posts

Apple WWDC 2018

COW Forums : Apple Final Cut Pro X Debates

<< PREVIOUS   •   VIEW ALL   •   PRINT   •   NEXT >>
Oliver Peters
Apple WWDC 2018
on Jun 5, 2018 at 12:12:59 am

From the POV of FCPX users, did anything in today's WWDC keynote get you jazzed?

- Oliver

Oliver Peters - oliverpeters.com


Return to posts index

Shane Ross
Re: Apple WWDC 2018
on Jun 5, 2018 at 12:25:42 am

Well, as a non-FCX user, the one thing that did excite me was the DARK MODE option. But that's it. Lots of talk about eGPU and showing results with Resolve (not FCX...hee). And because of the constant eGPU pushing...I'm not really holding out hope for what the new MacPro might be.

They really did push their new custom emoticons though. So we can keep our selves amused until they decide to do things for the professionals. Besides Dark Mode, that is. I really did like that. I can't wait to get my custom emoticon so I can show my excitement for that...

Shane
Little Frog Post
Read my blog, Little Frog in High Def


Return to posts index

Oliver Peters
Re: Apple WWDC 2018
on Jun 5, 2018 at 1:18:25 am
Last Edited By Oliver Peters on Jun 5, 2018 at 1:19:41 am

There were others things, too. More enhanced Finder functionality, such as direct editing and mark-up of photos and PDFs. Enhanced screen captures. This will improve productivity for some of the things done at the facility I'm at.

Also better privacy control in Safari. Seems like both Safari and Firefox will be ahead of Chrome in that regard. Interesting, too, that Adobe got the first third-party developer slot on stage. native integration of AR Kit coming to Creative Cloud.

From a purely editing POV, I also enjoyed the opening and closing videos.

- Oliver

Oliver Peters - oliverpeters.com


Return to posts index


Michael Gissing
Re: Apple WWDC 2018
on Jun 5, 2018 at 3:58:28 am

[Shane Ross] "...the one thing that did excite me was the DARK MODE option"

Wow. I've had dark themes with Linux Mint for years, also used dark themes for Firefox browsers & Thunderbird mail clients.


Return to posts index

Steve Connor
Re: Apple WWDC 2018
on Jun 5, 2018 at 10:49:19 am

[Shane Ross] "And because of the constant eGPU pushing...I'm not really holding out hope for what the new MacPro might be. "

Or it's just a hint of how fast the new Mac Pro will be? (Glass half full sorta thing)


Return to posts index

Eric Santiago
Re: Apple WWDC 2018
on Jun 5, 2018 at 1:17:59 pm

No hardware talk?
Should I be worried?
Nope.
I can wait till they get it done right :)


Return to posts index


Oliver Peters
Re: Apple WWDC 2018
on Jun 5, 2018 at 3:49:04 pm

Another thing that becomes interesting is if developers take up the ability to move iOS apps onto macOS. I wonder how that will work. For example, would it still be two apps to purchase or could you then install that same app onto two different types of devices (iOS and macOS) with a single purchase? In any case, something like Apogee MetaRecorder might be nice to have on macOS.

- Oliver

Oliver Peters - oliverpeters.com


Return to posts index

Oliver Peters
Re: Apple WWDC 2018
on Jun 5, 2018 at 3:54:29 pm

Another interesting thing was the comment in the eGPU section that the live, real-time 3D scene that was being spread across the whole stage, was being driven by an eGPU connected to a MacBook (not MBP). One has to wonder how beefy of an eGPU ☺

- Oliver

Oliver Peters - oliverpeters.com


Return to posts index

Steve Connor
Re: Apple WWDC 2018
on Jun 5, 2018 at 4:11:09 pm

No no more open CL or Open GL in Mojave? Will this affect other NLEs?

https://www.macrumors.com/2018/06/05/apple-deprecates-opengl-opencl-gaming/


Return to posts index


Oliver Peters
Re: Apple WWDC 2018
on Jun 5, 2018 at 6:22:36 pm

[Steve Connor] "No no more open CL or Open GL in Mojave? Will this affect other NLEs? "

Adobe and DaVinci can both work with Metal instead of OpenCL/GL/CUDA. However, it may reach a point where these apps will no longer install on old machines that can still run the OS version.

For example, I have a 2009 Mac Pro tower that can still run everything current, except Pixelmator Pro. That requires Metal 2, which the hardware doesn't support, even though the OS does. Metal was OK. Metal 2 is a no-go on that machine. So far it's the only such app, I've encountered, but time marches on.

Oliver

Oliver Peters - oliverpeters.com


Return to posts index

Bill Davis
Re: Apple WWDC 2018
on Jun 5, 2018 at 4:17:05 pm

[Oliver Peters] "Another interesting thing was the comment in the eGPU section that the live, real-time 3D scene that was being spread across the whole stage, was being driven by an eGPU connected to a MacBook (not MBP). One has to wonder how beefy of an eGPU ☺"

On the Metal2 breakout session I watched, they had not one, but 4 eGpus attached and running metal shaders doing highly complex "trillions of polygons" rendering and the performance boost was pretty wild.

IIRC, on a crazy complex frame render adding one eGPU to the stock machine took it from 45 seconds - to 12 seconds - Adding 3 additional eGPUs took that down to 2.5 seconds.

No wonder they are so hot for AR and VR. Theres a monstrous gamer world hungry for more and better realism - and developers that need to work fast.

And if they can do that stuff for them - they can do it for us poor video schlubs as well.

That Animoji and Memoji stuff looks silly now.

But if you can literally pop up your personal avatar to do a talking head demo in the near future - change it's dress and appearance to iconically address safety, sales, engineering and finance - with a keystroke - then what could you do with all that "talking head shot on location" money you don't need for Project X anymore?

It starts as fun and games. Then suddenly somebody's saving REAL money.

Thats how I see it anyway.

Creator of XinTwo - http://www.xintwo.com
The shortest path to FCP X mastery.


Return to posts index

Shane Ross
Re: Apple WWDC 2018
on Jun 5, 2018 at 4:31:54 pm

[Bill Davis] "But if you can literally pop up your personal avatar to do a talking head demo in the near future - change it's dress and appearance to iconically address safety, sales, engineering and finance - with a keystroke - then what could you do with all that "talking head shot on location" money you don't need for Project X anymore?"

I was wondering how you'd slobber all over Apple and spin emoticons into a genius move and something that professionals would TOTALLY use. Yeah, emoticons of someone giving a presentation is completely professional...on the same level as seeing the actual person on screen. Right, got it.

As for saving money with "talking head on location," green screen technology does exist...

Shane
Little Frog Post
Read my blog, Little Frog in High Def


Return to posts index


Bill Davis
Re: Apple WWDC 2018
on Jun 6, 2018 at 4:21:04 am

[Shane Ross] "I was wondering how you'd slobber all over Apple and spin emoticons into a genius move and something that professionals would TOTALLY use"

(Smiling) Shane, so comforting to have you around to remind me of my place.

And yes, I had (once again) apparently forgotten it.

I had utterly forgotten once again that only Professionals EXACTLY like YOU have any use for these tools. And how nobody else really matters.

This is a very sad realization because it means now I have to go in and disappoint my wife, who coincidently is a professional classroom teacher who’s been locked away from a career she adored for decades as an instructional specialist - because in the US teachers salaries are CRAP.

Imagine her delight last year when she hooked up with a large concern in China interested in paying her to teach English to Chinese kids via telepresence every day in her down time.

SHE saw the Apple demo and instantly locked into the fact that for her youngest students, the newly animated lip movements in MeMojis might make an engaging tool for instruction of her younger students. (Mouth Position being fundamental to pronounciation , after all)

But of course, how silly of me.

ONLY serious FILMMAKERS like you should ever be allowed to have a voice on the validity of research into communications tools for the world’s professionals.

Cuz if you can make a MOVIE - the rest of life’s skills are all peripheral. .

It was thoughtless and venal of me to think of the stupid amateurs like the people trying to run small businesses, do scientific research, make livings via training, or (god forbid), TEACH children with these tools, - when you and the SERIOUS EDITORS have needs that are so much more important.

I’ll try to better remember my place in the future.

Hey, maybe I’ll get a nice t-shirt printed up for my LA train trip for the Off the Tracks thing...

If it ain’t for HOLLYWOOD - it ain’t for s**t!

Has a ring to it, no?

; )

Creator of XinTwo - http://www.xintwo.com
The shortest path to FCP X mastery.


Return to posts index

Oliver Peters
Re: Apple WWDC 2018
on Jun 5, 2018 at 6:17:36 pm
Last Edited By Oliver Peters on Jun 6, 2018 at 12:30:31 pm

[Bill Davis] "On the Metal2 breakout session I watched, they had not one, but 4 eGpus attached and running metal shaders doing highly complex "trillions of polygons" rendering and the performance boost was pretty wild.
IIRC, on a crazy complex frame render adding one eGPU to the stock machine took it from 45 seconds - to 12 seconds - Adding 3 additional eGPUs took that down to 2.5 seconds."


Pretty impressive. Thanks. Naturally, in the practical world, you would have to question the logic of investing in a package of GPU cards that would far overshadow the cost of the host machine - versus, just buying a more powerful machine to start with. But it makes for a great power demo.

[Bill Davis] "That Animoji and Memoji stuff looks silly now.
But if you can literally pop up your personal avatar to do a talking head demo in the near future - change it's dress and appearance to iconically address safety, sales, engineering and finance - with a keystroke - then what could you do with all that "talking head shot on location" money you don't need for Project X anymore?"


While personally it strikes me as funny, I do see some logic in it from Apple's POV. Not for saving money, but for creativity. I would certainly expect that sooner or later, some enterprising filmmaker will use this to create an animated movie. Secondly, Apple is on a push to get kids interested in coding. And making it easier with Swift. So maybe this is a stealth way of getting kids excited about the technology, so that the engineering-minded, curious ones will want to go further and see how it's made.

- Oliver

Oliver Peters - oliverpeters.com


Return to posts index

Bill Davis
Re: Apple WWDC 2018
on Jun 5, 2018 at 4:04:28 pm

In WWDC, the noun is obviously "developers', and developers generally don't do hardware. Of course, hardware is relevant to the extent it presents standard capabilities developers can target.

I watched a bit of the Metal2 session after the keynote and it looks like Apple is still pushing at core computational performance hard. That should bode well for video pixel crunching in the long run.

I'm also curious to see what happens to the aging stuff like Open CL and Quartz Composer.

More than ever, it seems if you aren't re-versioning EVERYTHING across the platform - then the legacy stuff tends to hold back performance more and more. There may be increasing tension for users who want to keep doing what they've been doing - verses those that demand more and more performance.

Sure, "hot rodders" are often happy jamming bigger and bigger engines into aging car frames, but most commuters know that over time, fresh car models stand to sell more units than aftermarket tuner kits.

My 2 cents.

Creator of XinTwo - http://www.xintwo.com
The shortest path to FCP X mastery.


Return to posts index


Shane Ross
Re: Apple WWDC 2018
on Jun 5, 2018 at 6:37:31 pm

[Bill Davis] "I'm also curious to see what happens to the aging stuff like Open CL and Quartz Composer.

More than ever, it seems if you aren't re-versioning EVERYTHING across the platform - then the legacy stuff tends to hold back performance more and more. There may be increasing tension for users who want to keep doing what they've been doing - verses those that demand more and more performance. "


From what I read on Twitter, from a developer...Apple phasing out support for these "aging stuff" of Open CL and really only furthering their own METAL format...means that the developers need to do more REVERSIONING of things in order to stay Mac Compatible. Double the work...since Windows is still using that other "aging stuff" as you say. Because of this, and because of the smaller user base of Pros using Mac computers for heavy intense graphics...these developers will wonder if it's even worth doing it. (Apple more focused on iPhone, iPad, iWatch still...) So will this mean that actually Apple is left out...or left behind...because they are pushing ONLY their METAL format?

I'm not a developer, so I can't say. But I think it's a bit arrogant to push your computers and OS to only use a graphics format you made, when your market share of pro computers is pretty small. Apple still isn't a powerhouse in the computer market...their wealth is built on the smaller consumer devices.

SO yes, Developers really DO need to see what Apples commitment to hardware is. Going to push laptops and then eGPU...iMacs (and some iMac Pros) and again, more and more eGPU...just to do what far cheaper Windows machines with GPU that can be installed internally, without the need of external devices..and that will run OpenCL or CUDA or whatever.

Shane
Little Frog Post
Read my blog, Little Frog in High Def


Return to posts index

Scott Thomas
Re: Apple WWDC 2018
on Jun 6, 2018 at 5:01:55 am

With just a little bit of Googling... From 2014: DirectX Creator Says Apple’s Metal Heralds the End of OpenGL


Return to posts index

Mathieu Ghekiere
Re: Apple WWDC 2018
on Jun 5, 2018 at 5:50:22 pm
Last Edited By Mathieu Ghekiere on Jun 5, 2018 at 5:55:04 pm

As a consumer I thought it was a nice WWDC keynote. Grouped notifications in iOS 12, the Siri Shortcuts, the safe browsing in safari, and the sidebar in the Finder with some editing options and mark-up options all seemed small but welcome additions.
I liked it all better than last year, to be honest.
And even if I don't like Animoji, I *do* think Memoji looked very impressive and beautifully drawn. APFS for Fusion Drives will be welcome for my iMac. No upgrade on iCloud Free Storage though, boo. And even if Siri Shortcuts could make Siri a lot smarter a lot quicker, it also doesn't make Siri smarter, it's more of a workaround.

As a professional it seemed nice that Apple was talking about eGPUs, the dark mode, and again the very welcome additions to Finder.
There are also some worrying things. Mojave becomes the last OS to support 32 bit apps. Even Compressor is still 32bits.
The whole Metal/Open CL/GL thing is also a bit 'scary'. Because it heightens Apple's walled garden and I don't know yet if that will give Metal a push, or will have the opposite effect on 3rd party developers.

https://mathieughekiere.wordpress.com


Return to posts index


Oliver Peters
Re: Apple WWDC 2018
on Jun 5, 2018 at 8:44:22 pm

Of course, there's also this:

https://en.wikipedia.org/wiki/Mojave_Experiment

Clearly folks in Apple's naming department must be too young.



- Oliver

Oliver Peters - oliverpeters.com


Return to posts index

Rich Rubasch
Re: Apple WWDC 2018
on Jun 6, 2018 at 7:57:49 pm

Anyone see the Bob's Furniture ads in their market? I actually love the little 3D "Bob" doing his schtick selling furniture. Some of my favorite ads right now.

Rich Rubasch
Tilt Media Inc.
Video Production, Post, Studio Sound Stage
Founder/President/Editor/Designer/Animator
http://www.tiltmedia.com


Return to posts index

greg janza
Re: Apple WWDC 2018
on Jun 6, 2018 at 10:48:21 pm

[Rich Rubasch] "Anyone see the Bob's Furniture ads in their market?"

One of the many benefits of streaming tv is no longer seeing ads. We now only catch ads during live sports events.

Windows 10 Pro | i7-5820k CPU | 64 gigs RAM | NvidiaGeForceGTX970 | Blackmagic Decklink 4k Mini Monitor |
Adobe CC 2018 |Renders/cache: Samsung SSD 950 Pro x2 in Raid 0 | Media: Samsung SSD 960 PRO PCIe NVMe M.2 2280 | Media: OWC Thunderbay 4 x 2 Raid 0 mirrored with FreeFileSync


Return to posts index


Rich Rubasch
Re: Apple WWDC 2018
on Jun 8, 2018 at 2:22:51 am

But I love ads. Short creative stories. And Bob's furniture is great creative....for a big box furniture retailer anyway!

Rich Rubasch
Tilt Media Inc.
Video Production, Post, Studio Sound Stage
Founder/President/Editor/Designer/Animator
http://www.tiltmedia.com


Return to posts index

John Rofrano
Re: Apple WWDC 2018
on Jun 12, 2018 at 5:13:41 pm

[Mathieu Ghekiere] "The whole Metal/Open CL/GL thing is also a bit 'scary'. Because it heightens Apple's walled garden and I don't know yet if that will give Metal a push, or will have the opposite effect on 3rd party developers."
Well... actually Metal is cross-platform! It just depends on what "platforms" you are talking about... 😉

It seems odd to us because we are looking at it from the Desktop platform perspective where the 3 desktop platforms are macOS, Windows, and Linux, but Apple is looking across macOS, iOS, and tvOS platforms because they also just announce the ability to run iOS apps on the Mac. Let's stop to think about that for a moment... there are MILLIONS of iOS apps and Apple just made it infinitely easier to offer them on macOS using the same Metal API and programming language (Swift). Now it gets more interesting.

Also remember that GPU's are not only being used for Graphics anymore. They are now being used for Neural Network training because of the massive parallelism that they possess. The next wave of AI based applications probably needed an API that was more adept at these new workloads than OpenCL/GL could offer. That doesn't mean that OpenCL/GL will stop working. It just means that there is an alternative API that gives greater control over the hardware for workloads that require it.

~jr

http://www.johnrofrano.com
http://www.vasstsoftware.com



Return to posts index

<< PREVIOUS   •   VIEW ALL   •   PRINT   •   NEXT >>
© 2018 CreativeCOW.net All Rights Reserved
[TOP]