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Premiere CS6 EDL workflow for Scene Detect?

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andrew smith
Premiere CS6 EDL workflow for Scene Detect?
on Jan 8, 2013 at 10:57:29 pm

Just curious if this will work coming from Premiere CS6 as it does from fcp7? I have had good results doing the baked out quicktime + edl workflow in scene detect when for sake of time or mixed formats calls for this workflow in a crunch.

My concern is that I have never done this coming out of Premiere CS6 and I do remember problems with the xml into Resolve where they had to be 'washed' or fixed in other words by fcp7 to get things perfectly lined up.

It is a 20 min short - 2 camera dslr shoot all cut in Premiere cs6 and with dynamic link to AE etc for gfx and nested animations etc so I just told the editor to duplicate that and make a stripped down version just one track with only the shots to be graded and make an edl from that and export as ProRes HQ. They are using the h.264 originals i know that so i wonder if a lack of timecode might be in play and make the scene cut detect edl workflow not function properly and chop up the 20 minute quicktime.

Any thoughts on this?
Thanks
Andrew




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Juan Salvo
Re: Premiere CS6 EDL workflow for Scene Detect?
on Jan 9, 2013 at 3:17:03 am

There is an issue with PrP edl, particularly does originating from mixed format timelines.

Colorist | Online Editor | Post Super | VFX Artist | BD Author

http://JuanSalvo.com


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andrew smith
Re: Premiere CS6 EDL workflow for Scene Detect?
on Jan 9, 2013 at 3:27:22 am

any suggestions on how to handle this workflow?




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Juan Salvo
Re: Premiere CS6 EDL workflow for Scene Detect?
on Jan 9, 2013 at 4:39:40 am

XML from prp to fcp7 for cleaning then edl out from fcp? Or maybe just a regular old scene detect pass, no edl.

I avoid mixed format stuff out of prp. Clean it up within prp (burn in speed changes, replace raw footage with codec/containers supported by resolve) before sending to resolve. Or just pass through fcp for cleaning.

Colorist | Online Editor | Post Super | VFX Artist | BD Author

http://JuanSalvo.com


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Margus Voll
Re: Premiere CS6 EDL workflow for Scene Detect?
on Jan 9, 2013 at 10:23:11 am

yes. fastest (read easiest) is to bake one long mov foer example and then load prp edl.

works fast.

prp exports xml also but depending on formats and speed stuff it will be a disaster most cases.

--

Margus

http://iconstudios.eu

DaVinci 9, OSX 10.7.4
MacPro 5.1 2x2,93 24GB
GTX 470 / Quadro 4000
Multibridge 2 Pro


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andrew smith
Re: Premiere CS6 EDL workflow for Scene Detect?
on Jan 9, 2013 at 11:43:35 pm

Thanks for the responses gents,

So Margus, are you saying you in fact have had success with edl from premiere?

Ultimately it sees they will have to just give me a baked out file and i am suggesting that they make it pro res hq even though in pp they used the h.264 files - because its a mix of stuff it seems best to do the baked out option but i would love to easily chop it up with an edl like i would from fcp7.

any help would be great!
thanks



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Margus Voll
Re: Premiere CS6 EDL workflow for Scene Detect?
on Jan 10, 2013 at 9:35:35 am

You could do this:

Export baked out file (one long mov lest say)
Import it back on the upper track.
Make cuts like it was on lower tracks
delete lower tracks
lower the baked video to v1
export edl.

should work every time.

in resolve you add your file to media pool and then import edl.
and there you go you have long file with cuts. the you just do batch copy etc and start grading.

Something like this.

--

Margus

http://iconstudios.eu

DaVinci 9, OSX 10.7.4
MacPro 5.1 2x2,93 24GB
GTX 470 / Quadro 4000
Multibridge 2 Pro


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