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avid aaf roundtrip how to?

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sascha pisonic
avid aaf roundtrip how to?
on Jun 23, 2012 at 10:36:35 am

hey everybody

first of all im relativley new to all

we at our company have serveral Media composer workstations
and we want grade our final cut in resolve

most of the time we store our avid mxf files on portable fire wire 800 drives

so ive came over a video on yt where someone pointed ot a way to conform aaf in resolve renderd the files out and relinked the new mxf from resolve back in avid to his cut

well ive tryed the same work around but first failed to get the aaf to conform in resolve

maybe i should say that for performance we have on our resolve a massive riad for all the renders
so in my understanding

ok here is what i did to bring the job from another machine from avid to resolve

in avid i exported ann aaf and had to transcode the footage to some mxf 120 so that i have a copy o my sequence that points to the new generated mxf.
well now when i open the aaf in resolve it ask me to oint out where the footage is i poin to the new generated mxf and it starts thinking

well until here everything is fine
but it hapens that resolve doesnt find some of the clips, even the mxf are in the said folder.

is there a way to force conform by hand to the missing clips?
and why is resolve able to read all the other fles but not these?

well ok
it just had been 2 or 3 clips resolve didnt found so i did my job graded and exported out of resolve as mxf wih avid aaf roundtrip checked
and when i export a aaf out of resolve and import it in avid it doesnt relink
i can find the new generated mxf files and import them in avid via media tool
but i cant relink them

i dont get that round trip

has someone a proper proofed work arround for avid aaf
maybe i should also say that these files are from a film tape

thx for reading and or any coments


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Jaaron Eller
Re: avid aaf roundtrip how to?
on Jun 26, 2012 at 7:02:16 pm

Have you tried the "force conform" functions in Resolve (pg 152 in the Manual)? As long as the missing clips are somewhere in the project browser, this function works pretty well.


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