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Jihad El Akoury
Any suggestions how this could be done?
on Nov 27, 2017 at 5:20:13 pm
Last Edited By Jihad El Akoury on Nov 27, 2017 at 7:53:57 pm

Hello Everyone!

That's my first post on CreativeCow, so forgive me if that's not the right forum for this thread.

I've been a member for a while, and it was great learning from your experience guys! There's something I'd like to discuss with you and maybe I could get some advice.

But First, allow me to introduce myself. My name is Jihad El Akoury (nothing to be afraid of), I'm a second year VFX student. I am growing an interest in 3D and CGI especially modelling and might to specialise in that area.

Recently, I watched this video on Youtube:



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I was amazed by the graphics and animation, but also the screen size. And I'd like to create something similar for a personal project.

I'm still at the beginning of my second year and there's loads of stuff that we'll be learning over time. It's just that I like to push things forward a little bit.

My question to you guys is, do you think that was actually done in 3D?
I know for a fact that budget for this video wasn't high enough to afford modelling, texturing, animating and also rendering.

Do you think that was stock footage? If so, do you recommend any website for this particular situation?

Otherwise, is there any software that helps achieve a similar effect without going through the whole 3D pipeline?

Thank you in advance for any help! 😃
---------------------------------------------------

Jihad El Akoury
VFX Artist

W: http://www.jihadakouryvfx.com
E: akoury.jihad@gmail.com

M: +44 777 670 0597
+961 70 135 841



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Mark Suszko
Re: Any suggestions how this could be done?
on Nov 29, 2017 at 4:37:42 pm

Well, it's not impossible to make something like this in AfterEffects or Motion, using 2-D pieces made in a program like Photoshop or whatever, manipulating them in 3-d space to build up a projected image. Projecting it would probably use something like Stumpfl or Wings or whatever the hot current multiscreen display software is. That gets around the task of modeling it in a 3-d application first.

The hard part from my perspective would be getting the composition accurate in proportions for matching up the projection with any physical real world backdrop. To do that, I think you need very accurate scans of the projection site, from which to get the measurements for the modeling.

If I was just starting out and thinking of working in this niche, besides apprenticing or interning with someone already doing it, I'd practice by working on much smaller projects, things that would require only one or two projectors, and a target object or surface that was small and manageable. A car or van, maybe, and what's good about that choice is, you can access pre-made 3-d models of many vehicles already for free or low cost, so a lot of that work is done and you can concentrate on the more fun parts.... Or perhaps work with a white foam core model of a stage play or ballet scene or an architectural model that was no bigger than 4x8 feet. Requires less space for the installation too, and makes moving it easier.

Once you've mastered working on this smaller scale, scaling up to things like the sample you showed would be relatively simple. Anyway, that's what I think I'd do.


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