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refining a logo, Creating a texture and softening edges

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Olivia Ridgley
refining a logo, Creating a texture and softening edges
on Jun 3, 2015 at 6:08:07 pm

I am helping a friend make a logo and have run into some trouble. He wants an "adobe-esque" texture put on top of the logo, I tried every thing I know but I'm out of ideas. I can't seem to find a way to properly trim the brush stroke that I rasterized to the shape of the current logo or soften the edges of the logo in a uniform way. Please help if you can, Im getting more than a little annoyed.

https://images.creativecow.net/297071/screenshot2015-06-03at10.59.06am.png

https://images.creativecow.net/297071/screenshot2015-06-03at10.59.25am.png

https://images.creativecow.net/297071/screenshot2015-06-03at10.59.36am.png


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Vincent Rosati
Re: refining a logo, Creating a texture and softening edges
on Jun 4, 2015 at 3:50:54 pm

You probably need to create an alpha channel mask in Photoshop.

The basic process to mask this type of texture is:

1 - Copy your flattened non-transparent image into a new project file or just duplicate the layer, so you can create a monochrome version of your image.
2 - Select the duplicated layer and Image/Adjust/Channel Mixer/Monochrome.
3 - Then, Image/Adjust/Invert.
4 - Select All and Copy the inverted layer.
5 - Open the Channels palette and click the Create New Channel button. Make sure this new alpha layer is selected, and paste your image into it.
6 - Deselect the alpha layer, then Cmd+Click on the alpha layer or click the Load Channel as Selection button to make an alpha selection.
7 - Now, go back to your original solid layer, highlight it in the Layers palette and click the Add Layer Mask button.

However, this texture is very light, so you'd have to do a bunch of image adjustments (somewhere from steps 3 to 5) to achieve appropriate contrast in the monochrome image.
It's not easy to make a mask of this sort.

Vince

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