I have made a few paths for an eye, a path for the pupil, iris, inner of eyelids, outer etc. Now I want a type of shadow or flare over it go give it style.
I tried using the pathfinder intersect tool, but that is valid only between pairs of path objects. So I made copies of the flare path and the path objects to intersect with to result in a set of flare components to overlay and then manipulate. The problem with this is that there are then many path objects which looks not elegant afterwards. Is there a better solution?
Should I just Have the single flare object placed over the maximum perimeter of the eye and use layer blending options between those layers below?