Hi I've created some 3d objects in Blender 2.56b. I've tried to export them in various formats....3ds,dae, obj. My render settings in blender are 2560 x 1920. When just exporting a still image from blender it exports the camera view at that size. but....
When exporting and of these objects into any of the formats above, when I import them into PS CS4, the canvas is always at 1024 x 1024 pixels at 72 dpi.
1) Not sure if this something I am doing wrong in Blender or some setting I'm missing in PS CS4
2) The other problem that seems to be occuring is the objects(no matter what format used) never seem to be in the same positioning as the camera view in blender, so it seems like the camera settings aren't moving over correctly.
I'm really new to Blender and using 3d in photoshop, if anyone has any thoughts as to what I'm doing wrong in either PS or blender it would be appreciated - Carl