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3d Texture maps in CS4

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matthew rivlin
3d Texture maps in CS4
on Mar 11, 2009 at 3:36:38 pm

I have a baseball that was made in 3ds max, I am trying to have a different logo on the front and back.

Right now there is one texture map and it has one of the logos on it, but on the back the logo is flipped horiz, and I need to change it to another logo. Why is the texture map, showing the logo twice, and why is it reversed?

matthew



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ekim wahs
Re: 3d Texture maps in CS4
on Mar 11, 2009 at 4:50:23 pm

It sounds like the model is set such that the texture is mirrored to cover the back side. You could re-setup the model in your 3D application, or you could open the object in Photoshop, use 3D/Reparameterize with Low Distortion and redo the diffuse texture. If you have other textures (i.e. a bump map for the seams) the reparameterizing will also affect those textures though.

Mike Shaw
Photoshop QE


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matthew rivlin
Re: 3d Texture maps in CS4
on Mar 12, 2009 at 10:15:53 pm

Didnt exactly solve my issue with the model, but gave me enough information to form a workaround, thanks.



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