I am doing a poster for a neighbors son. It is a 16 x 20 poster with two images on it. I want the entire background to look like a football. I have a leather texture made and i have made a pattern in PSD that will tile. The patten is small radial gradient circles with white on the outside and pure black in the middle. I have something that looks okay but i am looking for more realism. I can't seem to get the bump right of the texture. I thought there was a way i could apply the black and white pattern as a texture but i can't seem to find it. I have tried to emboss using the pattern but that does not keep the color right. I thought what i was looking for was inside the lighting effects but it does not let me select the pattern as a channel. Does anyone have a idea? I want to add his name and number on the background so i need the type to appear as if printed on the ball as well. Thanks in advance.
Save a grayscale psd file of your bump texture. Then on your leather colored document use filter>>texture>>texturizer and rather than sandstone load the texture of your bumpmap. You may want to put add some monchromatic noise into this for realism, if your leather texture is a flat color.