I'm trying to produce a realistic shadow.
I would like the shadow to have harder edges the closer it is to the object.
-I've tried making two 50% grey layers with different gaussian blurs applied to them with layer masks used to smoothly transistion between the two layers, but it still doesn't look right.
-I've also tried using brushes with varying widths and hardnesses
Are there methods you have liked that you could share? Any help is appreciated.
For those interested:
I've been experimenting with a linear black to white gradient in an alpha channel and applying that channel in an lens blur. So far it will only blur the interior of a clipped object. My next task is to see how to blur the edges of a clipped object.