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Rob Lindsay
Sony Vegas 11 issues
on Jan 5, 2015 at 11:43:25 pm

Since upgrading to Vegas 11.770 finding it to be a buggy mess on my Vista 64 comp, and removing it and returning to Veg 11.371, the program has never built audio tracks displaying the waveform. i have pressed Shift+F5 to no avail.
Any ideas before I have to re-remove it and re-install?
Thank you,
Rob


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Steve Rhoden
Re: Sony Vegas 11 issues
on Jan 6, 2015 at 9:55:09 pm

Wow, you have the doom of two worlds right there. Windows Vista was
a mess and Sony Vegas 11 was also a mess. Sorry i cant offer any good
advice, there is just too much issues and bugs in combination with these
two old programs.

Steve Rhoden (Cow Leader)
Film Maker & VFX Artist.
Owner of Filmex Creative Media.
Samples of my Work and Company can be seen here:
http://www.facebook.com/FilmexCreativeMedia


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David Shirey
Re: Sony Vegas 11 issues
on Jan 9, 2015 at 7:43:51 pm

Vegas is so random. Vegas 11 build 701 is my rock solid build that I keep returning to after every instance of 12 and 13. Sometimes I wish computers were like gaming consoles and software just ran the same on everyone's systems, but the freedom of configuration we have is worth all the hassles.



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John Rofrano
Re: Sony Vegas 11 issues
on Jan 9, 2015 at 8:39:39 pm
Last Edited By John Rofrano on Jan 9, 2015 at 8:40:48 pm

[David Shirey] "Sometimes I wish computers were like gaming consoles and software just ran the same on everyone's systems"
That's called a Mac. ;-)

(...and that's why I switched to Mac. The same computer the programer used to write their program is the same computer I'm using)

~jr

http://www.johnrofrano.com
http://www.vasst.com



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Russ Froze
Re: Sony Vegas 11 issues
on Jan 7, 2015 at 4:08:44 am

Hi,
I'm afraid I have to agree with Steve Rhoden on this. I ran away from Vista asap installing Win XP 64 bit version. As for Vegas, the awkward stage where transition from 32 bit to 64 bit was just that.. awkward. Vegas trying to straddle both operating systems, well nobody else did it any better. Except for Eyeon software. But then Vegas was a few hundred dollars and Fusion was a few Thousand dollars. Perhaps it is time to upgrade to a used machine?
Russ Froze


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Steve Rhoden
Re: Sony Vegas 11 issues
on Jan 7, 2015 at 6:36:55 am

An upgrade is in order Rob. Cause you gonna go back and forth with
both these faulty versions.

Steve Rhoden (Cow Leader)
Film Maker & VFX Artist.
Owner of Filmex Creative Media.
Samples of my Work and Company can be seen here:
http://www.facebook.com/FilmexCreativeMedia


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John Rofrano
Re: Sony Vegas 11 issues
on Jan 7, 2015 at 11:47:14 am

So... I didn't reply yesterday because I was thinking the exact same thing and didn't think it was very helpful to solve the original poster's problem but as long as this is the best that others could come up with, I would have to agree. Windows Vista was a buggy mess and Vegas Pro 11 was a buggy mess (I went from Vegas Pro 10.0 directly to Vegas Pro 12.0 skipping 11.0 because it was so unstable). Put them together and you have a recipe for disaster.

If I were you, I would upgrade to Windows 7 64-bit and Vegas Pro 13.0 and then you will have much less problems and if you don't, at least you can get help from Sony because you'll be on a supported version. I realize that might not sound like its helpful, but anyone who is still using Windows Vista needs to get off of that buggy operating system. You're just asking for trouble by staying on it (i.e., Microsoft abandoned it very quickly and you should too).

~jr

http://www.johnrofrano.com
http://www.vasst.com



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Steve Rhoden
Re: Sony Vegas 11 issues
on Jan 7, 2015 at 2:27:34 pm

I stayed far away from them both back then!

Steve Rhoden (Cow Leader)
Film Maker & VFX Artist.
Owner of Filmex Creative Media.
Samples of my Work and Company can be seen here:
http://www.facebook.com/FilmexCreativeMedia


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Rob Lindsay
Re: Sony Vegas 11 issues
on Jan 7, 2015 at 7:33:31 pm

LOL I think I get it now :). How much RAM (please dont say as much as possible) is advisable for a good Vegas system, what kind of graphics board, and what kind of processor -- quad, speed, etc?

I appreciate your help -- i'm a noob when it comes to the tech side of editing. Is there a well-written book for Vegas?

Thanks!


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John Rofrano
Re: Sony Vegas 11 issues
on Jan 7, 2015 at 8:06:54 pm

[Rob Lindsay] "How much RAM (please dont say as much as possible) is advisable for a good Vegas system, what kind of graphics board, and what kind of processor -- quad, speed, etc?"
That all depends on what you are cutting. For HDV you can get away with a Core i5 and 4GB of RAM. For AVCHD or DSLR, you need a minimum Core i7 Quad w/8GB RAM. For 4K you need an 8-Core with 16GB of RAM minimum. I edit on a 12-Core with 24GB of RAM. A good rule of thumb is to have 2GB of RAM for every processor core.

~jr

http://www.johnrofrano.com
http://www.vasst.com



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Rob Lindsay
Re: Sony Vegas 11 issues
on Jan 8, 2015 at 3:54:41 pm

Thanks so much John. And is Windows 8 a non-starter? Win 7 seems to be getting harder to find in a new machine -- is 9 coming soon?


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John Rofrano
Re: Sony Vegas 11 issues
on Jan 8, 2015 at 4:12:59 pm

[Rob Lindsay] "And is Windows 8 a non-starter? Win 7 seems to be getting harder to find in a new machine"
Windows 8 is a horrible user experience for desktop users. Everything is several clicks more than it use to be. I own 2 licenses but quickly uninstalled it and went back to Windows 7 for my machines. Your experience might be different. I hate it.
[Rob Lindsay] " is 9 coming soon?"
9 is never coming because of some poorly written programs tested for Windows 95/98 by just testing to see if "9" was the first number so Microsoft is skipping 9 and going to 10 (at least that's the story I read). Yes, Windows 10 will be hear later this year (2015). There is a tech preview available now.

~jr

http://www.johnrofrano.com
http://www.vasst.com



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Nigel O'Neill
Re: Sony Vegas 11 issues
on Jan 9, 2015 at 10:55:28 pm

[Rob Lindsay] "buggy mess on my Vista 64 comp"

Rob, the best thing I did was upgrade to Windows 7. No more blue screens and sluggish performance. Vegas 11 is not the most stable to Vegas versions and is prone to regular crashing, but I have found that if I open a project, close it, then reopen it, it seems to run more stably * go figure *. At one point it used to hang when scrubbing on the timeline with the mouse, and Ctrl-S and auto-save have saved my b*tt on many an occasion. The latest version of Vegas 11 has solved most of these issues.

I am still on Vegas 11 as it works best with my plug-ins.

My system specs: Intel i7 970, 12GB RAM, ASUS P6T, Vegas Pro 12 (x64), Windows 7 x64 Ultimate, Vegas Production Assistant 1.0, VASST Ultimate S Pro 4.1, Neat Video Pro 2.6


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