I am moving over to Sony Vegas from premiere pro to edit my gaming videos. This is mainly because Vegas can handle variable frame rates from webcams whereas premiere cannot.
My work flow from premiere pro was add the video with the audio from the game, then add my mic audio onto a third track (I had to do it this way as premiere doesn't recognize the 2 audio channels that Dxtory creates, so I would extract the 2 streams from the clip before I imported them into premiere). Then I would take the entire sequence I created, and throw it back into the source monitor, to pretend that this was a pre-rendered clip and so I could just go through, set and in and out at parts I liked, drag that onto the timeline, and find the next part.
Basically what I'm asking is how would I go about doing this in premiere: bringing in my footage from the game with the 2 audio channels, syncing up the webcam, and then going about editing. I know how to bring it in and all and put it on the timeline, but i don't want to have to just trim the thing on the timeline... I'm looking at approx. 20-30 cuts each movie, and I believe there to be a simpler way like in Premiere pro.
Yes, after reading it again, I was talking about trying to figure out how to do it in Vegas, not premiere. After some more research, looks like the easiest way out of my predicament would be to use the s key to split the clips instead of trying to use the source monitor. Would this be a good idea?