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Point Emitter Edgy

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PlUgOuT
Point Emitter Edgy
on Nov 25, 2007 at 6:36:46 pm


When i try to move an point emitter around the screen , i get edges because of the keyframes.The animation must be very fast and wobbly.So how can i Make the "Edges" Go?

Thanks.


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Elvis Deane
Re: Point Emitter Edgy
on Nov 26, 2007 at 2:39:32 pm

What do you mean by edges? Do you mean that the motion is in straight lines? If you want to curve the path the emitter moves along, you can alt-click on the points to turn them into curves, or right-click on the emitter and choose Record Position to record the movements of your mouse as animation.

--
Elvis Deane!

The Apprentice Magician's Guide to particleIllusion

Wilbur of Wumbaberry


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PlUgOuT
Re: Point Emitter Edgy
on Nov 26, 2007 at 6:02:52 pm


The animation has got to be very fast and in order to create curves you need lots of keyframes to create a smooth curve but there's so few Keyframes.


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PlUgOuT
Re: Point Emitter Edgy
on Nov 27, 2007 at 7:15:58 pm


Here an Example ;







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Elvis Deane
Re: Point Emitter Edgy
on Nov 28, 2007 at 12:52:50 am

The only suggestion I can give since the animation is moving that fast, is to double the length of the animation, then import it into your editing program as 60 fps. Then you'll at least have an extra keyframe to play with between each of those points at the end.

If you do try that, remember to double your Life and halve your Velocity.

--
Elvis Deane!

The Apprentice Magician's Guide to particleIllusion

Wilbur of Wumbaberry


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PlUgOuT
Re: Point Emitter Edgy
on Nov 28, 2007 at 11:04:35 am


How can i Lengthen my animation?It has keyframes.Do i have to move them one by one?


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Alan Lorence
Re: Point Emitter Edgy
on Nov 28, 2007 at 1:02:32 pm

r-click in the graph of any property that has keyframes (including the position graph, which you get by selecting the emitter name in the hierarchy), select "scale", then select the "x-values" and scale by 200% or whatever.





Alan.

http://www.wondertouch.com


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PlUgOuT
Re: Point Emitter Edgy
on Dec 2, 2007 at 10:29:33 am


Wooww.It really worked.Thanx everybody..


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