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Using a rendered Matte as Emitter Source

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mastersepp
Using a rendered Matte as Emitter Source
on Nov 9, 2007 at 11:06:06 am

I'm trying to figure out how to use a matte that I rendered as a file sequenze to act like the source of emitting.

For example: I have a roto of a man and want to add fire, sourcing from my roto that I import as a file sequence. I already watched someone doing this, but can't remember. Thx for any help.


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