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Artillery strike

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homers
Artillery strike
on Dec 24, 2006 at 7:58:07 pm

Hi
I am wanting to make a scene where you see a hill in the distance and then you see an artillery strike. What effects in PI3 could I use to make this look as real as possible, I have been looking at barrage but are there any others?

Also,do you know what forum I could ask to make a army like radio effect over my voice and where I could get an artillery strike in the distance sound effect?


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homers
Re: Artillery strike
on Dec 31, 2006 at 1:29:19 pm

Anyone know?


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Elvis Deane
Re: Artillery strike
on Jan 1, 2007 at 3:41:15 am

Maybe a combination of Barrage and one of the Boom emitters in that same library? They work pretty good if you turn their Number off after a few frames, the last one is good for creating distant debris.

There are two pretty perfect emitters to do this in the eclectic pro emitters set, grenade hit and something else similar.



--
Elvis Deane!

The Apprentice Magician's Guide to particleIllusion

Wilbur of Wumbaberry


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MrBill
Re: Artillery strike
on Jan 2, 2007 at 1:58:21 pm

Using the Ground Hit and Flash Boom emitters from Pro Emitter Libraray PE_Ecletic_01 and the ring
particial from Space Explosion 2.2 in the Deafult libraray I created the following effect.

Bill

Ground Explosion AVI
Ground Explosion WMV


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homers
Re: Artillery strike
on Jan 5, 2007 at 11:17:54 am

Hi
Thanks i will give it ago.


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