anyway, there is one scene that someone gets axed. you do not see it, and the scene is rapid fire, quick cuts...I was hoping to create some particle effects that can look like blood spray. The scene is dark, with a blue shafts of light from the outside. The portion of the scene that needs the particle effect lasts for about 10 seconds.
It really depends on the nature of the blood spray. It's been one of the harder ones to simulate, but do a search for "Blood Spray" in the archives, and I think you;ll find a few strings that might help you along.