Hello all. I'm working on an effect preset that controls rotation of a layer. The preset has controls for X, Y, and Z rotation. If it's applied to a 3D layer, everything works; however, if it's applied to a 2D layer, and then made 3D, the X and Y rotation expressions are never applied. Is there a way to set up the code on X and Y rotation so it applies once the layer is converted to 3D?