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Controlling start/stop on a set of looped keyframes

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Zac Waxman
Controlling start/stop on a set of looped keyframes
on Nov 28, 2016 at 11:05:42 am

Hey there,

Just wondering if there is a way to control a set of looped keyframes using a control layer or similar? I'm using the loopOut() expression on the rotation of a null, which is the parent to a shape. Starts at 0 degrees, goes through five keyframes and then back to 0 degrees.

Basically I'd like have a switch to start and stop the animation, if that's possible? I'm no expressions wiz, so don't know where to start!

Thanks in advance for any suggestions!


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