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Wiggle for multiple layers, camera parented to 3 Nulls

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Anmol Mishra
Wiggle for multiple layers, camera parented to 3 Nulls
on Jan 30, 2016 at 8:04:44 am

I have a comp with multiple layers arranged in 3d space. A camera parented to 3x Nulls for x, y z respectively.
Where should I apply the wiggle to get a realistic movement when I use the camera ?
Cheers!


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Kalle Kannisto
Re: Wiggle for multiple layers, camera parented to 3 Nulls
on Jan 30, 2016 at 8:20:25 am

You just need ONE 3D null to parent a camera position to, not three. For ease of control you can use another 3D null to control the point of interest.

Then you can add wiggle to both nulls' positions.


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Anmol Mishra
Re: Wiggle for multiple layers, camera parented to 3 Nulls
on Jan 30, 2016 at 8:34:59 am

And there are no issues using slider controls with 3D Nulls ?


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Kalle Kannisto
Re: Wiggle for multiple layers, camera parented to 3 Nulls
on Jan 30, 2016 at 11:13:49 am
Last Edited By Kalle Kannisto on Jan 30, 2016 at 11:17:49 am

No, but if you are using sliders to control the null position, the wiggle expression would have to go to the sliders instead.

You may want to add sliders that control the wiggle amount and speed on a separate control layer (such as a small solid) and link them up to the wiggle expressions with the pickwhip so that you can change the wiggle settings in one place for all sliders.


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