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3D null to 2D wiggle position

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Navarro Parker
3D null to 2D wiggle position
on May 28, 2013 at 5:26:16 pm

So I'm using the standard 3D null to 2D position expression:
L = thisComp.layer("sun");
L.toComp(L.anchorPoint)

How would I add a 2D wiggle to this?

Tried this, but it's way off from where the null is.
w = wiggle(4,10);
L = thisComp.layer("asteroid RIGHT");
w + L.toComp(L.anchorPoint)


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Dan Ebberts
Re: 3D null to 2D wiggle position
on May 28, 2013 at 6:13:34 pm

Try changing the first line to:

w = wiggle(4,10)-value;



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