My question is pretty simple, but I couldn't make it work.
I have a 2 fame long composition(open eye, closed eye), so I put it inside the characters comp and I want to control the blink using a check box control effect. So I time remapped it and linked to the check box effect expecting it would toggle between the values 0 and 1, and blink the character, but it gives me 0 or 2 on the time remap effect.
Why does it happens? Do I need to use "if" or "else" expressions to make it work?