i am trying to build up some text with relatively large colored particles. the thing is that they should be slightly moving when the text is built up. i tried using spin amplitude and frequency to get this motion. unfortunatly this affects the z-axis to and so the particles pop up when one gets in front of the other and so on.
then i was trying using the turbulence field - but it also affects all three axis.
does anyone know a workaround - or maybe a script to supress position changes in the z-axis of a turbulence field?